I, uh, it's a habit I picked up from you </excuses>
Anyway, the VSH works wonders for this game. Actually spent a lot of time last night (damn my curiosity) replaying certain parts of this game documenting where slowdowns occur and where they've been eliminated at different clocks (1x IR and no AA of course to minimize the GPU as a factor). It would take me some additional time but I can organize the data if you're interested.
Anyway, the VSH works wonders for this game. Actually spent a lot of time last night (damn my curiosity) replaying certain parts of this game documenting where slowdowns occur and where they've been eliminated at different clocks (1x IR and no AA of course to minimize the GPU as a factor). It would take me some additional time but I can organize the data if you're interested.