Does anyone know how to run Gormiti?
How to run Gormiti
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12-20-2010, 12:42 AM
I´m running on Windows 7 pro
Intel Core 2 duo E8400 RAM 2GB Nvidia GTX460 Dolphin-r6602 Configured wiimote with nunchuk Graphics DX9,DX11 or OpenGL After starting the iso there are i can see some screens but after that the screen gets black. 41:38:240 .\Src\Hw\EXI_DeviceMemoryCard.cpp:101 W[EXI]: No memory card found. Will create new. 41:38:251 .\Src\Hw\EXI_DeviceMemoryCard.cpp:101 W[EXI]: No memory card found. Will create new. 41:39:119 .\Src\Boot\Boot.cpp:165 N[BOOT]: Booting D:\WII/_jogos/Gormiti.WII.PAL/ws_gtl_pal.iso 41:39:121 .\Src\Hle\HLE_OS.cpp:52 N[OSREPORT]: 81200614->81300000| Apploader Initialized. 41:39:121 .\Src\Hle\HLE_OS.cpp:52 N[OSREPORT]: 81200630->81300000| This Apploader built Dec 11 2009 16:01:01 for RVL 41:39:490 .\Src\PowerPC\Interpreter\Interpreter_SystemRegisters.cpp:353 N[PowerPC]: Flush Instruction Cache! ICE=0 41:39:582 .\Src\PowerPC\Interpreter\Interpreter_SystemRegisters.cpp:344 N[PowerPC]: Instruction Cache Enable (HID0.ICE) = 1 41:39:583 c:\dokumente und einstellungen\saber\desktop\cruisecontrol\repository\dolphin\source\core\core\src\ipc_hle\WII_IPC_HLE_Device.h:235 W[WII_IPC_HLE]: /dev/usb/hid faking Close() 41:39:583 c:\dokumente und einstellungen\saber\desktop\cruisecontrol\repository\dolphin\source\core\core\src\ipc_hle\WII_IPC_HLE_Device.h:77 W[WII_IPC_HLE]: _Unimplemented_Device_ does not support Close() 41:39:705 .\Src\FileUtil.cpp:98 W[COMMON]: IsDirectory: stat failed on : The system cannot find the path specified. 41:39:719 .\Src\IPC_HLE\WII_IPC_HLE_Device_DI.cpp:312 W[WII_IPC_DVD]: DVDLowUnencryptedRead: trying to read out of bounds @ 460a0000 41:39:719 .\Src\IPC_HLE\WII_IPC_HLE_Device_DI.cpp:403 W[WII_IPC_DVD]: DVDLowRequestError status = 0x00052100 41:39:719 .\Src\IPC_HLE\WII_IPC_HLE_Device_DI.cpp:403 W[WII_IPC_DVD]: DVDLowRequestError status = 0x00052000 41:39:720 .\Src\IPC_HLE\WII_IPC_HLE_Device_es.cpp:749 W[WII_IPC_ES]: IOCTL_ES_DIGETTICKETVIEW: this looks really wrong... 41:39:720 .\Src\IPC_HLE\WII_IPC_HLE_Device_es.cpp:582 W[WII_IPC_ES]: IOCTL_ES_GETCONSUMPTION:0 41:39:735 .\Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp:158 W[WII_IPC_FILEIO]: FileIO: Open failed - File doesn't exist ./User/Wii/title/00000001/00000002/data/play_rec.dat 41:39:872 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB ObjRefData.xml 41:39:927 .\Src\FileMonitor.cpp:113 W[FileMon]: 0 kB AFX_MixerSettings.csv 41:39:933 .\Src\FileMonitor.cpp:113 W[FileMon]: 0 kB AFX_ReverbSettings.csv 41:39:959 .\Src\FileMonitor.cpp:113 W[FileMon]: 31 kB UI_Subtitles.xml 41:40:310 .\Src\FileMonitor.cpp:113 W[FileMon]: 159 kB FontDebug 41:40:333 .\Src\FileMonitor.cpp:113 W[FileMon]: 161 kB FontHUD 41:40:370 .\Src\FileMonitor.cpp:113 W[FileMon]: 679 kB GlobalStream 41:40:568 .\Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp:158 W[WII_IPC_FILEIO]: FileIO: Open failed - File doesn't exist ./User/Wii/title/00010000/53474c50/data/Save000 41:40:568 .\Src\FileMonitor.cpp:113 W[FileMon]: 24 kB savebanner.tpl 41:40:570 .\Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp:158 W[WII_IPC_FILEIO]: FileIO: Open failed - File doesn't exist ./User/Wii/title/00010000/53474c50/data/Save001 41:40:570 .\Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp:158 W[WII_IPC_FILEIO]: FileIO: Open failed - File doesn't exist ./User/Wii/title/00010000/53474c50/data/Save002 41:40:570 .\Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp:158 W[WII_IPC_FILEIO]: FileIO: Open failed - File doesn't exist ./User/Wii/title/00010000/53474c50/data/SaveStatus 41:40:579 .\Src\FileMonitor.cpp:113 W[FileMon]: 37 kB saveicon.tpl 41:40:585 .\Src\FileMonitor.cpp:113 W[FileMon]: 26 kB GameStream 41:40:590 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB RumblesStream 41:40:592 .\Src\FileMonitor.cpp:113 W[FileMon]: 1.681 kB ProjectilesStream 41:40:896 .\Src\FileMonitor.cpp:113 W[FileMon]: 1.325 kB UI_Common 41:41:116 .\Src\FileMonitor.cpp:113 W[FileMon]: 872 kB UI_HUD 41:41:262 .\Src\FileMonitor.cpp:113 W[FileMon]: 51 kB Congrats_ENG 41:41:265 .\Src\FileMonitor.cpp:113 W[FileMon]: 296 kB UI_HUD_Sound 41:41:352 .\Src\FileMonitor.cpp:113 W[FileMon]: 98 kB Strings.Eng 41:41:363 .\Src\FileMonitor.cpp:113 W[FileMon]: 15 kB loading.xml 41:41:378 .\Src\FileMonitor.cpp:113 W[FileMon]: 221 kB FrontEnd 41:41:416 .\Src\FileMonitor.cpp:113 W[FileMon]: 0 kB UITester.xml 41:41:437 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UI_HUD2_Exclamations_169.xaml 41:41:448 .\Src\FileMonitor.cpp:113 W[FileMon]: 41 kB UI_HUD2.xaml 41:41:507 .\Src\FileMonitor.cpp:113 W[FileMon]: 13 kB UI_HUD2_PICKUPS.xaml 41:41:544 .\Src\FileMonitor.cpp:113 W[FileMon]: 6 kB UI_HUD_ScoreP1.xaml 41:41:553 .\Src\FileMonitor.cpp:113 W[FileMon]: 1 kB UI_HUD_P2PressStart.xaml 41:41:557 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UI_HUD2_Exclamations_169.xaml 41:41:559 .\Src\FileMonitor.cpp:113 W[FileMon]: 41 kB UI_HUD2.xaml 41:41:618 .\Src\FileMonitor.cpp:113 W[FileMon]: 14 kB UI_HUD2_PICKUPSP2.xaml 41:41:648 .\Src\FileMonitor.cpp:113 W[FileMon]: 5 kB UI_HUD_ScoreP2.xaml 41:41:664 .\Src\FileMonitor.cpp:113 W[FileMon]: 1 kB UI_HUD_P2PressStart.xaml 41:41:667 .\Src\FileMonitor.cpp:113 W[FileMon]: 19 kB UI_HUD_Shimmer.xaml 41:41:699 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UI_TutorialsText.xaml 41:41:711 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UI_HUD_Timer.xaml 41:41:714 .\Src\FileMonitor.cpp:113 W[FileMon]: 11 kB UI_HUD_Boss.xaml 41:41:741 .\Src\FileMonitor.cpp:113 W[FileMon]: 3 kB UI_HUD_BossIntro.xaml 41:41:752 .\Src\FileMonitor.cpp:113 W[FileMon]: 3 kB UI_Congratulations.xaml 41:41:767 .\Src\FileMonitor.cpp:113 W[FileMon]: 432 kB hbm/HomeButton2/homeBtn_ENG.arc 41:41:831 .\Src\FileMonitor.cpp:113 W[FileMon]: 59 kB hbm/HomeButton2/SpeakerSe.arc 41:41:846 .\Src\FileMonitor.cpp:113 W[FileMon]: 3 kB hbm/HomeButton2/home_nosave.csv 41:41:850 .\Src\FileMonitor.cpp:113 W[FileMon]: 0 kB hbm/HomeButton2/config.txt 41:41:881 .\Src\FileMonitor.cpp:113 W[FileMon]: 367 kB hbm/HomeButton2/HomeButtonSe.arc 41:41:932 .\Src\FileMonitor.cpp:113 W[FileMon]: 17 kB bootmenu.xml 41:41:957 .\Src\FileMonitor.cpp:113 W[FileMon]: 1.691 kB BootAssets 41:42:242 .\Src\FileMonitor.cpp:113 W[FileMon]: 153 kB strapA_English.img 41:42:258 .\Src\FileMonitor.cpp:113 W[FileMon]: 153 kB strapB_English.img 41:48:088 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd 41:48:100 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UIBootKonami.xaml 41:48:123 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd 41:55:393 .\Src\FileMonitor.cpp:113 W[FileMon]: 1 kB UIBootClimax.xaml 41:55:604 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd 41:57:910 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UIBootGiochi.xaml 41:58:205 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd 42:04:458 .\Src\FileMonitor.cpp:113 W[FileMon]: 51 kB UI_Gen_Background.xaml 42:04:522 .\Src\FileMonitor.cpp:113 W[FileMon]: 2.050 kB Startgame_assets 42:04:718 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd 42:04:719 .\Src\FileMonitor.cpp:113 W[FileMon]: 2.050 kB Startgame_assets 42:04:830 .\Src\FileMonitor.cpp:113 W[FileMon]: 4 kB UI_StartGame.xaml 42:06:008 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd 42:37:794 .\Src\FileMonitor.cpp:113 W[FileMon]: 16.591 kB FMV/attract_masked.mo 43:27:478 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd 43:27:545 .\Src\FileMonitor.cpp:113 W[FileMon]: 51 kB UI_Gen_Background.xaml 43:27:608 .\Src\FileMonitor.cpp:113 W[FileMon]: 2.050 kB Startgame_assets 43:27:912 .\Src\FileMonitor.cpp:113 W[FileMon]: 4 kB UI_StartGame.xaml 43:27:963 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd 02-15-2011, 05:04 PM
(12-20-2010, 12:42 AM)pduarte Wrote: I´m running on Windows 7 pro Hello there To be true i am experiencing the same problem even if my hardware is different but maybe i have partially solved the problem If you enable wireframe and then run the above game of course you cant see graphics but only some lines. When the game starts and the first 3-4 pictures are shown then you are in the main game screen If you press "A" once you go to a second screen. Then you can see 3 options (not clearly but only some lines). Select the first and press "A" (Its not very easy but you will make it). Then the game starts. If you are running in full screen you have to go to display settings again without stopping the game. Disable "wireframe" again and you can play the game. Everything seems to be ok afterwards. I can not guarantee thath the above sollution will work for you but it works for me. If someone has a better solution than mine please post it cause my kids love this game P.S. Notice that in order to select the first choice (of the three) you have to emulate ir 12-14-2011, 03:13 AM
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