• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 764 765 766 767 768 ... 1189 Next »

How to run Gormiti
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
How to run Gormiti
12-19-2010, 05:11 AM
#1
pduarte
Unregistered
 
Does anyone know how to run Gormiti?
Reply
12-19-2010, 05:15 AM
#2
Anti-Ultimate Offline
Above and Beyond
*******
Posts: 1,957
Threads: 29
Joined: May 2010
-What is the Problem ?
-What Settings ?
-OS ?
-Specs ?

Find
Reply
12-20-2010, 12:42 AM
#3
pduarte
Unregistered
 
I´m running on Windows 7 pro
Intel Core 2 duo E8400
RAM 2GB
Nvidia GTX460
Dolphin-r6602
Configured wiimote with nunchuk
Graphics DX9,DX11 or OpenGL

After starting the iso there are i can see some screens but after that the screen gets black.



41:38:240 .\Src\Hw\EXI_DeviceMemoryCard.cpp:101 W[EXI]: No memory card found. Will create new.
41:38:251 .\Src\Hw\EXI_DeviceMemoryCard.cpp:101 W[EXI]: No memory card found. Will create new.
41:39:119 .\Src\Boot\Boot.cpp:165 N[BOOT]: Booting D:\WII/_jogos/Gormiti.WII.PAL/ws_gtl_pal.iso
41:39:121 .\Src\Hle\HLE_OS.cpp:52 N[OSREPORT]: 81200614->81300000|
Apploader Initialized.
41:39:121 .\Src\Hle\HLE_OS.cpp:52 N[OSREPORT]: 81200630->81300000| This Apploader built Dec 11 2009 16:01:01 for RVL
41:39:490 .\Src\PowerPC\Interpreter\Interpreter_SystemRegisters.cpp:353 N[PowerPC]: Flush Instruction Cache! ICE=0
41:39:582 .\Src\PowerPC\Interpreter\Interpreter_SystemRegisters.cpp:344 N[PowerPC]: Instruction Cache Enable (HID0.ICE) = 1
41:39:583 c:\dokumente und einstellungen\saber\desktop\cruisecontrol\repository\dolphin\source\core\core\src\ipc_hle\WII_IPC_HLE_Device.h:235 W[WII_IPC_HLE]: /dev/usb/hid faking Close()
41:39:583 c:\dokumente und einstellungen\saber\desktop\cruisecontrol\repository\dolphin\source\core\core\src\ipc_hle\WII_IPC_HLE_Device.h:77 W[WII_IPC_HLE]: _Unimplemented_Device_ does not support Close()
41:39:705 .\Src\FileUtil.cpp:98 W[COMMON]: IsDirectory: stat failed on : The system cannot find the path specified.

41:39:719 .\Src\IPC_HLE\WII_IPC_HLE_Device_DI.cpp:312 W[WII_IPC_DVD]: DVDLowUnencryptedRead: trying to read out of bounds @ 460a0000
41:39:719 .\Src\IPC_HLE\WII_IPC_HLE_Device_DI.cpp:403 W[WII_IPC_DVD]: DVDLowRequestError status = 0x00052100
41:39:719 .\Src\IPC_HLE\WII_IPC_HLE_Device_DI.cpp:403 W[WII_IPC_DVD]: DVDLowRequestError status = 0x00052000
41:39:720 .\Src\IPC_HLE\WII_IPC_HLE_Device_es.cpp:749 W[WII_IPC_ES]: IOCTL_ES_DIGETTICKETVIEW: this looks really wrong...
41:39:720 .\Src\IPC_HLE\WII_IPC_HLE_Device_es.cpp:582 W[WII_IPC_ES]: IOCTL_ES_GETCONSUMPTION:0
41:39:735 .\Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp:158 W[WII_IPC_FILEIO]: FileIO: Open failed - File doesn't exist ./User/Wii/title/00000001/00000002/data/play_rec.dat
41:39:872 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB ObjRefData.xml
41:39:927 .\Src\FileMonitor.cpp:113 W[FileMon]: 0 kB AFX_MixerSettings.csv
41:39:933 .\Src\FileMonitor.cpp:113 W[FileMon]: 0 kB AFX_ReverbSettings.csv
41:39:959 .\Src\FileMonitor.cpp:113 W[FileMon]: 31 kB UI_Subtitles.xml
41:40:310 .\Src\FileMonitor.cpp:113 W[FileMon]: 159 kB FontDebug
41:40:333 .\Src\FileMonitor.cpp:113 W[FileMon]: 161 kB FontHUD
41:40:370 .\Src\FileMonitor.cpp:113 W[FileMon]: 679 kB GlobalStream
41:40:568 .\Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp:158 W[WII_IPC_FILEIO]: FileIO: Open failed - File doesn't exist ./User/Wii/title/00010000/53474c50/data/Save000
41:40:568 .\Src\FileMonitor.cpp:113 W[FileMon]: 24 kB savebanner.tpl
41:40:570 .\Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp:158 W[WII_IPC_FILEIO]: FileIO: Open failed - File doesn't exist ./User/Wii/title/00010000/53474c50/data/Save001
41:40:570 .\Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp:158 W[WII_IPC_FILEIO]: FileIO: Open failed - File doesn't exist ./User/Wii/title/00010000/53474c50/data/Save002
41:40:570 .\Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp:158 W[WII_IPC_FILEIO]: FileIO: Open failed - File doesn't exist ./User/Wii/title/00010000/53474c50/data/SaveStatus
41:40:579 .\Src\FileMonitor.cpp:113 W[FileMon]: 37 kB saveicon.tpl
41:40:585 .\Src\FileMonitor.cpp:113 W[FileMon]: 26 kB GameStream
41:40:590 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB RumblesStream
41:40:592 .\Src\FileMonitor.cpp:113 W[FileMon]: 1.681 kB ProjectilesStream
41:40:896 .\Src\FileMonitor.cpp:113 W[FileMon]: 1.325 kB UI_Common
41:41:116 .\Src\FileMonitor.cpp:113 W[FileMon]: 872 kB UI_HUD
41:41:262 .\Src\FileMonitor.cpp:113 W[FileMon]: 51 kB Congrats_ENG
41:41:265 .\Src\FileMonitor.cpp:113 W[FileMon]: 296 kB UI_HUD_Sound
41:41:352 .\Src\FileMonitor.cpp:113 W[FileMon]: 98 kB Strings.Eng
41:41:363 .\Src\FileMonitor.cpp:113 W[FileMon]: 15 kB loading.xml
41:41:378 .\Src\FileMonitor.cpp:113 W[FileMon]: 221 kB FrontEnd
41:41:416 .\Src\FileMonitor.cpp:113 W[FileMon]: 0 kB UITester.xml
41:41:437 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UI_HUD2_Exclamations_169.xaml
41:41:448 .\Src\FileMonitor.cpp:113 W[FileMon]: 41 kB UI_HUD2.xaml
41:41:507 .\Src\FileMonitor.cpp:113 W[FileMon]: 13 kB UI_HUD2_PICKUPS.xaml
41:41:544 .\Src\FileMonitor.cpp:113 W[FileMon]: 6 kB UI_HUD_ScoreP1.xaml
41:41:553 .\Src\FileMonitor.cpp:113 W[FileMon]: 1 kB UI_HUD_P2PressStart.xaml
41:41:557 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UI_HUD2_Exclamations_169.xaml
41:41:559 .\Src\FileMonitor.cpp:113 W[FileMon]: 41 kB UI_HUD2.xaml
41:41:618 .\Src\FileMonitor.cpp:113 W[FileMon]: 14 kB UI_HUD2_PICKUPSP2.xaml
41:41:648 .\Src\FileMonitor.cpp:113 W[FileMon]: 5 kB UI_HUD_ScoreP2.xaml
41:41:664 .\Src\FileMonitor.cpp:113 W[FileMon]: 1 kB UI_HUD_P2PressStart.xaml
41:41:667 .\Src\FileMonitor.cpp:113 W[FileMon]: 19 kB UI_HUD_Shimmer.xaml
41:41:699 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UI_TutorialsText.xaml
41:41:711 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UI_HUD_Timer.xaml
41:41:714 .\Src\FileMonitor.cpp:113 W[FileMon]: 11 kB UI_HUD_Boss.xaml
41:41:741 .\Src\FileMonitor.cpp:113 W[FileMon]: 3 kB UI_HUD_BossIntro.xaml
41:41:752 .\Src\FileMonitor.cpp:113 W[FileMon]: 3 kB UI_Congratulations.xaml
41:41:767 .\Src\FileMonitor.cpp:113 W[FileMon]: 432 kB hbm/HomeButton2/homeBtn_ENG.arc
41:41:831 .\Src\FileMonitor.cpp:113 W[FileMon]: 59 kB hbm/HomeButton2/SpeakerSe.arc
41:41:846 .\Src\FileMonitor.cpp:113 W[FileMon]: 3 kB hbm/HomeButton2/home_nosave.csv
41:41:850 .\Src\FileMonitor.cpp:113 W[FileMon]: 0 kB hbm/HomeButton2/config.txt
41:41:881 .\Src\FileMonitor.cpp:113 W[FileMon]: 367 kB hbm/HomeButton2/HomeButtonSe.arc
41:41:932 .\Src\FileMonitor.cpp:113 W[FileMon]: 17 kB bootmenu.xml
41:41:957 .\Src\FileMonitor.cpp:113 W[FileMon]: 1.691 kB BootAssets
41:42:242 .\Src\FileMonitor.cpp:113 W[FileMon]: 153 kB strapA_English.img
41:42:258 .\Src\FileMonitor.cpp:113 W[FileMon]: 153 kB strapB_English.img
41:48:088 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd
41:48:100 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UIBootKonami.xaml
41:48:123 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd
41:55:393 .\Src\FileMonitor.cpp:113 W[FileMon]: 1 kB UIBootClimax.xaml
41:55:604 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd
41:57:910 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UIBootGiochi.xaml
41:58:205 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd
42:04:458 .\Src\FileMonitor.cpp:113 W[FileMon]: 51 kB UI_Gen_Background.xaml
42:04:522 .\Src\FileMonitor.cpp:113 W[FileMon]: 2.050 kB Startgame_assets
42:04:718 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd
42:04:719 .\Src\FileMonitor.cpp:113 W[FileMon]: 2.050 kB Startgame_assets
42:04:830 .\Src\FileMonitor.cpp:113 W[FileMon]: 4 kB UI_StartGame.xaml
42:06:008 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd
42:37:794 .\Src\FileMonitor.cpp:113 W[FileMon]: 16.591 kB FMV/attract_masked.mo
43:27:478 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd
43:27:545 .\Src\FileMonitor.cpp:113 W[FileMon]: 51 kB UI_Gen_Background.xaml
43:27:608 .\Src\FileMonitor.cpp:113 W[FileMon]: 2.050 kB Startgame_assets
43:27:912 .\Src\FileMonitor.cpp:113 W[FileMon]: 4 kB UI_StartGame.xaml
43:27:963 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd
Reply
12-20-2010, 02:59 AM
#4
Anti-Ultimate Offline
Above and Beyond
*******
Posts: 1,957
Threads: 29
Joined: May 2010
Hm
Try to redump the game !

Find
Reply
02-15-2011, 05:04 PM
#5
adaf
Unregistered
 
(12-20-2010, 12:42 AM)pduarte Wrote: I´m running on Windows 7 pro
Intel Core 2 duo E8400
RAM 2GB
Nvidia GTX460
Dolphin-r6602
Configured wiimote with nunchuk
Graphics DX9,DX11 or OpenGL

After starting the iso there are i can see some screens but after that the screen gets black.



41:38:240 .\Src\Hw\EXI_DeviceMemoryCard.cpp:101 W[EXI]: No memory card found. Will create new.
41:38:251 .\Src\Hw\EXI_DeviceMemoryCard.cpp:101 W[EXI]: No memory card found. Will create new.
41:39:119 .\Src\Boot\Boot.cpp:165 N[BOOT]: Booting D:\WII/_jogos/Gormiti.WII.PAL/ws_gtl_pal.iso
41:39:121 .\Src\Hle\HLE_OS.cpp:52 N[OSREPORT]: 81200614->81300000|
Apploader Initialized.
41:39:121 .\Src\Hle\HLE_OS.cpp:52 N[OSREPORT]: 81200630->81300000| This Apploader built Dec 11 2009 16:01:01 for RVL
41:39:490 .\Src\PowerPC\Interpreter\Interpreter_SystemRegisters.cpp:353 N[PowerPC]: Flush Instruction Cache! ICE=0
41:39:582 .\Src\PowerPC\Interpreter\Interpreter_SystemRegisters.cpp:344 N[PowerPC]: Instruction Cache Enable (HID0.ICE) = 1
41:39:583 c:\dokumente und einstellungen\saber\desktop\cruisecontrol\repository\dolphin\source\core\core\src\ipc_hle\WII_IPC_HLE_Device.h:235 W[WII_IPC_HLE]: /dev/usb/hid faking Close()
41:39:583 c:\dokumente und einstellungen\saber\desktop\cruisecontrol\repository\dolphin\source\core\core\src\ipc_hle\WII_IPC_HLE_Device.h:77 W[WII_IPC_HLE]: _Unimplemented_Device_ does not support Close()
41:39:705 .\Src\FileUtil.cpp:98 W[COMMON]: IsDirectory: stat failed on : The system cannot find the path specified.

41:39:719 .\Src\IPC_HLE\WII_IPC_HLE_Device_DI.cpp:312 W[WII_IPC_DVD]: DVDLowUnencryptedRead: trying to read out of bounds @ 460a0000
41:39:719 .\Src\IPC_HLE\WII_IPC_HLE_Device_DI.cpp:403 W[WII_IPC_DVD]: DVDLowRequestError status = 0x00052100
41:39:719 .\Src\IPC_HLE\WII_IPC_HLE_Device_DI.cpp:403 W[WII_IPC_DVD]: DVDLowRequestError status = 0x00052000
41:39:720 .\Src\IPC_HLE\WII_IPC_HLE_Device_es.cpp:749 W[WII_IPC_ES]: IOCTL_ES_DIGETTICKETVIEW: this looks really wrong...
41:39:720 .\Src\IPC_HLE\WII_IPC_HLE_Device_es.cpp:582 W[WII_IPC_ES]: IOCTL_ES_GETCONSUMPTION:0
41:39:735 .\Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp:158 W[WII_IPC_FILEIO]: FileIO: Open failed - File doesn't exist ./User/Wii/title/00000001/00000002/data/play_rec.dat
41:39:872 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB ObjRefData.xml
41:39:927 .\Src\FileMonitor.cpp:113 W[FileMon]: 0 kB AFX_MixerSettings.csv
41:39:933 .\Src\FileMonitor.cpp:113 W[FileMon]: 0 kB AFX_ReverbSettings.csv
41:39:959 .\Src\FileMonitor.cpp:113 W[FileMon]: 31 kB UI_Subtitles.xml
41:40:310 .\Src\FileMonitor.cpp:113 W[FileMon]: 159 kB FontDebug
41:40:333 .\Src\FileMonitor.cpp:113 W[FileMon]: 161 kB FontHUD
41:40:370 .\Src\FileMonitor.cpp:113 W[FileMon]: 679 kB GlobalStream
41:40:568 .\Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp:158 W[WII_IPC_FILEIO]: FileIO: Open failed - File doesn't exist ./User/Wii/title/00010000/53474c50/data/Save000
41:40:568 .\Src\FileMonitor.cpp:113 W[FileMon]: 24 kB savebanner.tpl
41:40:570 .\Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp:158 W[WII_IPC_FILEIO]: FileIO: Open failed - File doesn't exist ./User/Wii/title/00010000/53474c50/data/Save001
41:40:570 .\Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp:158 W[WII_IPC_FILEIO]: FileIO: Open failed - File doesn't exist ./User/Wii/title/00010000/53474c50/data/Save002
41:40:570 .\Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp:158 W[WII_IPC_FILEIO]: FileIO: Open failed - File doesn't exist ./User/Wii/title/00010000/53474c50/data/SaveStatus
41:40:579 .\Src\FileMonitor.cpp:113 W[FileMon]: 37 kB saveicon.tpl
41:40:585 .\Src\FileMonitor.cpp:113 W[FileMon]: 26 kB GameStream
41:40:590 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB RumblesStream
41:40:592 .\Src\FileMonitor.cpp:113 W[FileMon]: 1.681 kB ProjectilesStream
41:40:896 .\Src\FileMonitor.cpp:113 W[FileMon]: 1.325 kB UI_Common
41:41:116 .\Src\FileMonitor.cpp:113 W[FileMon]: 872 kB UI_HUD
41:41:262 .\Src\FileMonitor.cpp:113 W[FileMon]: 51 kB Congrats_ENG
41:41:265 .\Src\FileMonitor.cpp:113 W[FileMon]: 296 kB UI_HUD_Sound
41:41:352 .\Src\FileMonitor.cpp:113 W[FileMon]: 98 kB Strings.Eng
41:41:363 .\Src\FileMonitor.cpp:113 W[FileMon]: 15 kB loading.xml
41:41:378 .\Src\FileMonitor.cpp:113 W[FileMon]: 221 kB FrontEnd
41:41:416 .\Src\FileMonitor.cpp:113 W[FileMon]: 0 kB UITester.xml
41:41:437 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UI_HUD2_Exclamations_169.xaml
41:41:448 .\Src\FileMonitor.cpp:113 W[FileMon]: 41 kB UI_HUD2.xaml
41:41:507 .\Src\FileMonitor.cpp:113 W[FileMon]: 13 kB UI_HUD2_PICKUPS.xaml
41:41:544 .\Src\FileMonitor.cpp:113 W[FileMon]: 6 kB UI_HUD_ScoreP1.xaml
41:41:553 .\Src\FileMonitor.cpp:113 W[FileMon]: 1 kB UI_HUD_P2PressStart.xaml
41:41:557 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UI_HUD2_Exclamations_169.xaml
41:41:559 .\Src\FileMonitor.cpp:113 W[FileMon]: 41 kB UI_HUD2.xaml
41:41:618 .\Src\FileMonitor.cpp:113 W[FileMon]: 14 kB UI_HUD2_PICKUPSP2.xaml
41:41:648 .\Src\FileMonitor.cpp:113 W[FileMon]: 5 kB UI_HUD_ScoreP2.xaml
41:41:664 .\Src\FileMonitor.cpp:113 W[FileMon]: 1 kB UI_HUD_P2PressStart.xaml
41:41:667 .\Src\FileMonitor.cpp:113 W[FileMon]: 19 kB UI_HUD_Shimmer.xaml
41:41:699 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UI_TutorialsText.xaml
41:41:711 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UI_HUD_Timer.xaml
41:41:714 .\Src\FileMonitor.cpp:113 W[FileMon]: 11 kB UI_HUD_Boss.xaml
41:41:741 .\Src\FileMonitor.cpp:113 W[FileMon]: 3 kB UI_HUD_BossIntro.xaml
41:41:752 .\Src\FileMonitor.cpp:113 W[FileMon]: 3 kB UI_Congratulations.xaml
41:41:767 .\Src\FileMonitor.cpp:113 W[FileMon]: 432 kB hbm/HomeButton2/homeBtn_ENG.arc
41:41:831 .\Src\FileMonitor.cpp:113 W[FileMon]: 59 kB hbm/HomeButton2/SpeakerSe.arc
41:41:846 .\Src\FileMonitor.cpp:113 W[FileMon]: 3 kB hbm/HomeButton2/home_nosave.csv
41:41:850 .\Src\FileMonitor.cpp:113 W[FileMon]: 0 kB hbm/HomeButton2/config.txt
41:41:881 .\Src\FileMonitor.cpp:113 W[FileMon]: 367 kB hbm/HomeButton2/HomeButtonSe.arc
41:41:932 .\Src\FileMonitor.cpp:113 W[FileMon]: 17 kB bootmenu.xml
41:41:957 .\Src\FileMonitor.cpp:113 W[FileMon]: 1.691 kB BootAssets
41:42:242 .\Src\FileMonitor.cpp:113 W[FileMon]: 153 kB strapA_English.img
41:42:258 .\Src\FileMonitor.cpp:113 W[FileMon]: 153 kB strapB_English.img
41:48:088 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd
41:48:100 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UIBootKonami.xaml
41:48:123 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd
41:55:393 .\Src\FileMonitor.cpp:113 W[FileMon]: 1 kB UIBootClimax.xaml
41:55:604 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd
41:57:910 .\Src\FileMonitor.cpp:113 W[FileMon]: 2 kB UIBootGiochi.xaml
41:58:205 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd
42:04:458 .\Src\FileMonitor.cpp:113 W[FileMon]: 51 kB UI_Gen_Background.xaml
42:04:522 .\Src\FileMonitor.cpp:113 W[FileMon]: 2.050 kB Startgame_assets
42:04:718 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd
42:04:719 .\Src\FileMonitor.cpp:113 W[FileMon]: 2.050 kB Startgame_assets
42:04:830 .\Src\FileMonitor.cpp:113 W[FileMon]: 4 kB UI_StartGame.xaml
42:06:008 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd
42:37:794 .\Src\FileMonitor.cpp:113 W[FileMon]: 16.591 kB FMV/attract_masked.mo
43:27:478 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd
43:27:545 .\Src\FileMonitor.cpp:113 W[FileMon]: 51 kB UI_Gen_Background.xaml
43:27:608 .\Src\FileMonitor.cpp:113 W[FileMon]: 2.050 kB Startgame_assets
43:27:912 .\Src\FileMonitor.cpp:113 W[FileMon]: 4 kB UI_StartGame.xaml
43:27:963 .\Src\FileMonitor.cpp:113 W[FileMon]: 431 kB AFX_title_screen_loop.snd

Hello there

To be true i am experiencing the same problem even if my hardware is different but maybe i have partially solved the problem

If you enable wireframe and then run the above game of course you cant see graphics but only some lines. When the game starts and the first 3-4 pictures are shown then you are in the main game screen
If you press "A" once you go to a second screen. Then you can see 3 options (not clearly but only some lines). Select the first and press "A" (Its not very easy but you will make it). Then the game starts. If you are running in full screen you have to go to display settings again without stopping the game. Disable "wireframe" again and you can play the game. Everything seems to be ok afterwards.

I can not guarantee thath the above sollution will work for you but it works for me.

If someone has a better solution than mine please post it cause my kids love this game

P.S. Notice that in order to select the first choice (of the three) you have to emulate ir
Reply
11-26-2011, 02:50 AM
#6
milau
Unregistered
 
How do you skip the long intro video?
Reply
12-14-2011, 03:13 AM
#7
xchaotic
Unregistered
 
(11-26-2011, 02:50 AM)milau Wrote: How do you skip the long intro video?
Save the state and then when you load the ISO again - load the state Smile



Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode