(08-27-2013, 12:12 PM)Jhonn Wrote: @Parlane: is there a way of emulating wii-network disconnected? Let me explain: wii-network and internet connection are required to prevent random freezes in Just Dance 3 and Just Dance 4 (even if you disabled data tracking and doesn't enter in the store, just offline play). However, using wii-network offline doesn't work, because the game keep trying to connect (I can see the "calls" in the log). Isn't there a way to verify if an internet connection exists and then return an "offline" thing to the game so it stops trying to connect (and then stop freezing)?There shouldn't be any freezes as wii network is async :\ Connect should be returning a correct error when online host doesn't exist. I will add this game to my test collection, thanks Jhonn
How To: Nintendo WFC on Dolphin Emulator (Mario Kart Wii) [UNOFFICIAL]
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08-27-2013, 12:59 PM
Further details: when you're playing, the game keep trying to connect (I can see in the logs), if you're using wii-network online, the game get an 20100 error (if you don't have the certs) or it successfully connects and you can play as long as you want (without freezes). If you're using wii-network offline or master, apparently nothing return to the game and it'll keep retrying the connection, after some time (this vary, sometimes after playing one or two songs or even before reaching the menus), the game will freeze completely and the last two seconds of audio will keep repeating. I'ts a game freeze (FPS 0, VPS 60), not a Dolphin crash, as the emulation keep running until you manually stop it...
EDIT: The error that appears repeatedly in the log before the crash is "W[WII_IPC_HLE]: Trying to open /dev/net/kd/request as 9"
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 32 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2) (08-27-2013, 01:31 PM)Jhonn Wrote: Further details: when you're playing, the game keep trying to connect (I can see in the logs), if you're using wii-network online, the game get an 20100 error (if you don't have the certs) or it successfully connects and you can play as long as you want (without freezes). If you're using wii-network offline or master, apparently nothing return to the game and it'll keep retrying the connection, after some time (this vary, sometimes after playing one or two songs or even before reaching the menus), the game will freeze completely and the last two seconds of audio will keep repeating. I'ts a game freeze, not a Dolphin crash, as the emulation keep running until you manually stop it...Do you have the log of when it is trying to connect under wii-network ? NVM it only prints in debug I will try the game tonight 08-29-2013, 12:26 PM
Im getting error 20100 when mario kart try to connect to wfc. The same error is showing on any online game.
Any ideas? 08-29-2013, 12:31 PM
Playing it at full speed, there is a random spike from time to time.
Tried Mario Kart Wii for over 2 hours (got to 8640 VR ) You can see many PC players in there, since they've got the nick "Player" and using one of the Dolphin's Mii. Although, seems Brawl doesn't work since I can't find a single match
Intel Core i5-3570k @ 4.0 Ghz, Sapphire Radeon HD 6670 GDDR3, 8 GB Corsair Vengeance 1600 Mhz 1.5v, P8Z77-V LK, 500W Cooler master Certified[/size]
I tried the latest version (3.5-2152) with SSBB. the initial connection (when I chose connect the WFC froze the game for 5-10 secs, before showing the connect loading. Played 1 match and the game was slowed down to 50% speed or less (can normally run it almost double speed offline). Is this slowdown related to emulation or connection? (Like, connection emulation is slow, or the connection becomes slow)
Specs: intel i5 3570k @ 3.4GHz;
16Gb RAM; Raedon HD 7900; Win8 64-Bit 08-30-2013, 02:52 AM
08-30-2013, 06:14 AM
And it seems Dolphin is banned off Nintendo network, after a whole day playing I'm no longer able to play MKWii I get error code 81010
Intel Core i5-3570k @ 4.0 Ghz, Sapphire Radeon HD 6670 GDDR3, 8 GB Corsair Vengeance 1600 Mhz 1.5v, P8Z77-V LK, 500W Cooler master Certified[/size]
08-30-2013, 07:43 AM
I don't think so, according to Nintendo, error 81010 is "A network communication error occured during the matchmaking process. If this error occurs only once in awhile or if you are at a Hotspot location, it is likely due to congestion on the internet or a connection problem being experienced by the other player(s)."
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 32 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2) 08-30-2013, 01:54 PM
Is anyone able to play SSBB online? I'm stuck in "Seeking..." it just doesn't finds people to play with, I'm sick of hitting the damn training object
Intel Core i5-3570k @ 4.0 Ghz, Sapphire Radeon HD 6670 GDDR3, 8 GB Corsair Vengeance 1600 Mhz 1.5v, P8Z77-V LK, 500W Cooler master Certified[/size]
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