Hello,
My friends and I have been playing Dokapon Kingdom together and having a great time. We used to do save state, send the save to everyone then all load it together... but desyncs became so very very common. We had also used save/load state to bypass the "lost connection to wiimote 1" but we found a better way to deal with that (all players set an equal number of wiimotes to the amount of players, the wiimotes all have controls wiped clean and the host takes control of all the wiimotes) and when playing this way we were able to play for an extended period of time without any desyncs! hooray! unfortunately we have no way to load our save game now unless we share the backup save state we did and then we will have our usual desync problem.
So, is there anyway to enable the wii memory card on netplay and then load it? So far the only way I can find would be to load the save state in single player where I can use a wiimote to get back to main menu and then save state there, upload the save state to everyone... except that I cant because it gets stuck saying it is decompressing (when I try to load the state)... I assume this is because we have different saves listed?
If anyone has experience with multiplayer games online where you save and resume without having tons of desync problems we would really appreciate your assistance! We love this game but the desyncs and load issues are killing it.
My friends and I have been playing Dokapon Kingdom together and having a great time. We used to do save state, send the save to everyone then all load it together... but desyncs became so very very common. We had also used save/load state to bypass the "lost connection to wiimote 1" but we found a better way to deal with that (all players set an equal number of wiimotes to the amount of players, the wiimotes all have controls wiped clean and the host takes control of all the wiimotes) and when playing this way we were able to play for an extended period of time without any desyncs! hooray! unfortunately we have no way to load our save game now unless we share the backup save state we did and then we will have our usual desync problem.
So, is there anyway to enable the wii memory card on netplay and then load it? So far the only way I can find would be to load the save state in single player where I can use a wiimote to get back to main menu and then save state there, upload the save state to everyone... except that I cant because it gets stuck saying it is decompressing (when I try to load the state)... I assume this is because we have different saves listed?
If anyone has experience with multiplayer games online where you save and resume without having tons of desync problems we would really appreciate your assistance! We love this game but the desyncs and load issues are killing it.