I'm currently running majora's mask through the zelda collection using hd textures from the link on the wiki. I have the textures loaded and the custom .ini installed, with all of the ar codes that pertain to fixing widescreen applied. It seems that the interactble elements of the dialog boxes (ie the green circle used when at the bank) and all of the numbers of the pause screen for consumable items are shifted to the left a bit. Anybody have a code to fix this? because I already have all of the codes that I thought should fix that on currently. Aspect is set to stretch to window btw.
How to fix majoras mask hud with hd textures
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04-15-2020, 02:31 AM
What happens if you use "Force 16:9" instead?
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
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04-15-2020, 07:36 AM
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