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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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How to disable folder scanning every time I open Dolphin??
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How to disable folder scanning every time I open Dolphin??
04-27-2014, 07:24 AM
#11
LPFaint99 Offline
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OP: try without all the subfolders?

why do you need a separate folder per game? :/
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04-27-2014, 07:48 AM
#12
kinkinkijkin Offline
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Wait, if you have many subfolders, do you also have Dolphin under the same parent? If so, it's going through all of the many, many files that dolphin has, which takes a long time.
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04-27-2014, 07:03 PM
#13
Zee530 Offline
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(04-27-2014, 07:24 AM)LPFaint99 Wrote: why do you need a separate folder per game? :/

Because we like pictures Big Grin

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......?????
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04-29-2014, 01:59 AM (This post was last modified: 04-29-2014, 02:05 AM by AnyOldName3.)
#14
AnyOldName3 Offline
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On 3.5 it took the best part of 1:30 to scan 13 games every single time I started it, but 4.0 has done it almost instantly ever since I switched over.

EDIT: This is relevant because the OP's profile says he's still on 3.5
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06-18-2014, 09:29 AM
#15
Enverex
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(04-25-2014, 09:27 AM)delroth Wrote: You could also use a decent networked filesystem. On NFS it takes <1s to scan my folders with ~75 games.

Using Dolphin 4.0+ with the disc images on a Samba share whilst using Gigabit ethernet, it still takes about half a second per game to scan. What am I missing here? (not sure whether it's the Wii games or the GameCube games that are taking the time, I think it may be Gamecube specifically).
06-18-2014, 12:32 PM
#16
MayImilae Offline
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Enverex Wrote:on a Samba share whilst using Gigabit ethernet

I think you answered your own question. By placing it on another computer you're placing a whole lot of steps between you and those files. But not only do you have the ethernet to worry about, but also the HDD on the other end has to seek based on the demands of the other computer on the network, as well as the computers talking to eachother for the read. And I suspect by being on another computer and not having direct access, your computer has to send requests from WX one file at a time, slowing it down further, but I'm not a coder and that's just a guess.

The point is, if you want speed, you'll put the files on the computer you are playing Dolphin on. Otherwise, you'll have to accept some limitations. The fact it works at all is pretty great in and of itself.
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06-19-2014, 12:19 AM
#17
haddockd Offline
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If it is a huge issue, either place your most played games in a main folder and just scan them and place the others (that you play infrequently..I assume the majority of them) in another folder that you only open when you want to run those.

Alternatively you could just make a few bat files that run your most heavily used games:
Dolphin.exe -e "path to iso.iso"
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06-19-2014, 01:38 AM
#18
delroth Offline
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I've started to have some of these issues since switching to NFS on TCP, so expect me to try and take a look soon-ish. There are probably some low hanging fruits to optimize our IO profile.
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<@neobrain> that looks sophisticated enough to not be a totally dumb thing to do
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06-19-2014, 02:36 PM
#19
Moneigh
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On the side of user customizability, the option to turn off automatic scanning would be nice (on by default, of course).
If someone were to be using an older comp it might be possible that this could hurt launch times in newer versions.
01-03-2016, 08:16 AM
#20
eckso Offline
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(06-19-2014, 01:38 AM)delroth Wrote: I've started to have some of these issues since switching to NFS on TCP, so expect me to try and take a look soon-ish. There are probably some low hanging fruits to optimize our IO profile.


Is there any PR of this to follow?

I'm also interested on turning off a live scan of the game catalog as I never touch that folder but still need the list to access properties, etc.
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