Hi,
Is there a way to decompile a game so I can say rewrite the calls to font_sjis.bin to change the Japanese text to English? I know that riivolutuon lets fan tranlators easily patch Japanese Wii games with English text, but is there a way to do that to a gamecube game? I'm assuming a patch replaces assembly calls to write the text and replaces the japanese text with english?
Is there a way to decompile a game so I can say rewrite the calls to font_sjis.bin to change the Japanese text to English? I know that riivolutuon lets fan tranlators easily patch Japanese Wii games with English text, but is there a way to do that to a gamecube game? I'm assuming a patch replaces assembly calls to write the text and replaces the japanese text with english?