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How to debug dolphin 4.0 running super slow?
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How to debug dolphin 4.0 running super slow?
01-28-2015, 05:30 AM
#1
nbates
Unregistered
 
I compiled Dolphin from the source using the instructions on the git repository but it runs at about 5FPS (as a comparison, Dolphin 3.5 from a repository runs at about 60fps) so I'm guessing I'm doing something wrong when compiling.

This is the output of cmake:

Quote:ALSA found, enabling ALSA sound backend
ao NOT found, disabling ao sound backend
bluez NOT found, disabling bluetooth support
PulseAudio found, enabling PulseAudio sound backend
OpenAL found, enabling OpenAL sound backend
X11 support enabled
Xrandr found
-- checking for modules 'libavcodec>=54.35.0;libavformat>=54.20.4;libswscale>=2.1.1;libavutil>=52.3.0'
-- package 'libavcodec>=54.35.0' not found
-- package 'libavformat>=54.20.4' not found
-- package 'libswscale>=2.1.1' not found
-- package 'libavutil>=52.3.0' not found
libav/ffmpeg not found, disabling AVI frame dumps
PortAudio not found, disabling mic support
Using static xxhash from Externals
Using shared zlib
Using static lzo from Externals
Using shared libpng
Using static soundtouch from Externals
-- Could NOT find SDL2 (missing: SDL2_LIBRARY SDL2_INCLUDE_DIR)
Using shared SDL
-- checking for module 'libusb-1.0'
-- package 'libusb-1.0' not found
-- libusb-1.0 not found.
Could NOT find SFML (missing: SFML_NETWORK_LIBRARY SFML_SYSTEM_LIBRARY)
Using static SFML 2.1 from Externals
-- Could not find miniupnp
Using static miniupnpc from Externals
-- Could not find polarssl
Using PolarSSL from Externals
Using static SOIL from Externals
Found wxWidgets version 2.8.12
At least 3.0.0 is required; ignoring found version
Using static wxWidgets from Externals
gthread-2.0 found
pangocairo found
-- Configuring done
-- Generating done
-- Build files have been written to: /home/ezequiel/Documents/dolphin/Build

I'm using Linux. Graphics engine is opengl, sound backend is pulseaudio. Software rendering, no audio runs also at 5fps.

How can I debug my issue? Is there a log file I can look at? Any ideas?

Thank you
Reply
01-28-2015, 05:38 AM
#2
nbates
Unregistered
 
Wow... I feel so dumb now. It seems FPS was limited at 5FPS by configuration (I don't know why, really)

Thank you anyways Smile
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01-28-2015, 05:42 AM (This post was last modified: 01-28-2015, 05:42 AM by DJBarry004.)
#3
DJBarry004 Offline
Don't even bother...
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Posts: 2,456
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Joined: Sep 2013
Seems you had the audio framelimiter enabled from older builds. That option no longer exists and the 5 FPS limit was added instead.
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