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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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How To: compile Dolphin with Intel C++ Composer XE on Windows
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How To: compile Dolphin with Intel C++ Composer XE on Windows
12-18-2010, 02:23 AM
#131
hungry man Offline
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I'm compiling for multiple people though so I need to have a version of each, the way Lectrode does it.
Laptop:
i5 520m :: 4GB RAM :: ATI 5650 (700, 900)
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12-18-2010, 02:29 AM (This post was last modified: 12-18-2010, 02:33 AM by xenofears.)
#132
xenofears Offline
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AMD only supports SSE3. /arch:SSE3 /Qax:SSE4.2 should work so that it will be SSE4.2 on compatible processors and SSE3 on others/AMD. That's what the ICC documentation says at least!

Or /arch:SSE3 one build /Qx:SSE4.2 another (they'll probably be faster builds). /Qax:SSE3 will not actually be SSE3 on AMD processors because of how ICC is configured to check for SSE3 support, it only does it if it's an Intel processor, there's a lawsuit over this.

What are you compiling for who?
Man the DSP LLE plugin takes FOREVER!
.. prepare to spend a lot of time watching "Linking.."
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12-18-2010, 02:48 AM
#133
hungry man Offline
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lol the entire process takes 18 minutes for me and uses about 2+ GB of my RAM >.<

I'm compiling for a lot of people, a website.

So one build would be: Arch: SSE3
Another: Qax: SSE4.2
What about SSSE3 and SSE4.1, 3, 2
Laptop:
i5 520m :: 4GB RAM :: ATI 5650 (700, 900)
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12-18-2010, 02:55 AM
#134
xenofears Offline
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18 minutes using ICC? Seriously? ICC 12 must be a heck of a lot slower, you are using 11? VC2008 takes minutes, even fully optimized...

For SSSE3, SSE4.1 use /Qx: (they don't work on AMD either, so optimize for Intel.)

VC2008 can build SSE2, and it does by default - /arch:SSE2. The standard builds are SSE2, no real need for you to make them, they are churned out fast in a thread above.
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12-18-2010, 06:54 AM (This post was last modified: 12-18-2010, 08:56 AM by hungry man.)
#135
hungry man Offline
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I'm using 11 I thought, there's 12?

edit: So I'm going to just do a SSE3 build and a SSE3 + 4.2 build, that'll work right?
Laptop:
i5 520m :: 4GB RAM :: ATI 5650 (700, 900)
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12-18-2010, 09:46 AM (This post was last modified: 12-18-2010, 09:46 AM by hungry man.)
#136
hungry man Offline
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Ugh more errors. I think I just have trouble downloading them and it screws things up I don't know. I got it to work with just 64bit.

edit: I'm gonna give up for now. I'll stick to pcsx2.
Laptop:
i5 520m :: 4GB RAM :: ATI 5650 (700, 900)
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12-18-2010, 10:26 AM
#137
xenofears Offline
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You got a website already?
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12-18-2010, 12:42 PM
#138
hungry man Offline
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I'm uploading to a website that isn't mine.
Laptop:
i5 520m :: 4GB RAM :: ATI 5650 (700, 900)
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12-19-2010, 04:51 PM
#139
hungry man Offline
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Ok... I've decided to give this one last try. Just going to be compiling SSE4.2 64bit.
Laptop:
i5 520m :: 4GB RAM :: ATI 5650 (700, 900)
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01-14-2011, 07:11 AM
#140
kickstand Offline
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So it's not possible to compile an x64 SSE2 with Visual studio alone? The Intel compiler MUST be used?
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