OK so I've thought some more about things.
On this game project most are students, which are nice, I worked on one of them on a project earlier in a class. The biggest issue is the game is so ambitious, it will take very long and probably we will have issues creating it as good as the potential (this sort of game would have millions in a budget from a professional company, and we may just get some hundred thousands if we got the best support available, so we would be poor for a long time and make a huge risk.) so I am thinking the final product would be scaled down and much closer to indie-level than what a typical successful RTS is.
In the phd, many of the scientists are from abroad, there are few from my country good enough to even enter, seems like some of the professors are doing some advanced stuff from the papers they've made. But seems it will take long just to finish the phd and the contribute something useful. So I am thinking maybe for now after my master's degree I will get a job and just do well in business, and then maybe try research later if I have time.
I did reply about the component monitor and will meet to discuss it, but I am thinking I will decline it. It sounds kinda like an easy job but seems they want a long time member for their work, I would prefer rather to finish it and move on quickly.
I will ask some teaching organization I heard of what they think of the math software I made, I am thinking they may want some web version rather than Android though. It could be nice to make, it's just if the scope gets bigger, then suddenly you need more people, and will have to be employed a bit more committed. I am a bit impatient, so I want to be careful to not get dragged into a slow project, which many school things are. Though the boss in the game team is also the leader in creating some teacher portal web page, so maybe we could co operate about this kind of stuff also. (Public school organizations aren't really famous for doing high quality stuff, that's why I am worried ending in a deal of working together with them. I am thinking educational math software can really reach a way superior level to old ways, but it's also a bit ambitious to try to accomplish it alone.)
On this game project most are students, which are nice, I worked on one of them on a project earlier in a class. The biggest issue is the game is so ambitious, it will take very long and probably we will have issues creating it as good as the potential (this sort of game would have millions in a budget from a professional company, and we may just get some hundred thousands if we got the best support available, so we would be poor for a long time and make a huge risk.) so I am thinking the final product would be scaled down and much closer to indie-level than what a typical successful RTS is.
In the phd, many of the scientists are from abroad, there are few from my country good enough to even enter, seems like some of the professors are doing some advanced stuff from the papers they've made. But seems it will take long just to finish the phd and the contribute something useful. So I am thinking maybe for now after my master's degree I will get a job and just do well in business, and then maybe try research later if I have time.
I did reply about the component monitor and will meet to discuss it, but I am thinking I will decline it. It sounds kinda like an easy job but seems they want a long time member for their work, I would prefer rather to finish it and move on quickly.
I will ask some teaching organization I heard of what they think of the math software I made, I am thinking they may want some web version rather than Android though. It could be nice to make, it's just if the scope gets bigger, then suddenly you need more people, and will have to be employed a bit more committed. I am a bit impatient, so I want to be careful to not get dragged into a slow project, which many school things are. Though the boss in the game team is also the leader in creating some teacher portal web page, so maybe we could co operate about this kind of stuff also. (Public school organizations aren't really famous for doing high quality stuff, that's why I am worried ending in a deal of working together with them. I am thinking educational math software can really reach a way superior level to old ways, but it's also a bit ambitious to try to accomplish it alone.)
Specs: intel i5 3570k @ 3.4GHz;
16Gb RAM; Raedon HD 7900;
Win8 64-Bit
16Gb RAM; Raedon HD 7900;
Win8 64-Bit
