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How to add cheats properly?
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How to add cheats properly?
06-01-2010, 02:27 AM
#1
Sexton
Unregistered
 
Hi Guys, I tried to play SSBB. No Problem.
Then I wanted to add some cheats and turn them off.

First off I couldn't type in the cheats here:
[Image: wiisettings.png]

Somehow I can't type in anything...

But I managed to add some cheats by word pad, but now when I try to
start the game it says:

[Image: asd.png]

Then it crashes.
Help me, please!
Reply
06-01-2010, 04:20 AM (This post was last modified: 06-01-2010, 04:31 AM by IcemanSR.)
#2
IcemanSR Offline
Senior Member
****
Posts: 528
Threads: 16
Joined: May 2010
button "edit confing"
AR stands for action replay.
Now:
depends on cheat it self.

most cheats like infinite ammo ,infinite health etc which are done on gaming screen and are visible are done by patches tab [OnFrame] instead AR codes tab [ActionReplay]

it would mean codes would be applied to [OnFrame] in general config instead on [ActionReplay]

but there is a certain rule which must be followed in order to apply cheat to that place.

lets take re darkside chronicles for example:

usual code for AR is this:
Code:
040CDF0C 38600063
in ar config it looks like this:
Code:
[ActionReplay] Add action replay cheats here.
$No Reload
040CDF0C 38600063
if enable it gets + in front of $

now that code wont work if applied to AR codes.and may as well crash the emulator as in your case.
BUT if u apply it to ON FRAME then it start working,
now here comes rule for ON FRAME

Code:
[OnFrame] Add memory patches to be applied every frame here.
$no reload
0x040CDF0C:dword:0x38600063
That's proper way of doing it. Enjoy.
do u see the difference?

P.S
almost forgot to mention.
it is important that u pay attention to which version of game are u applying codes to
NTSC codes do not match PAL version ,and Vice-versa.
different revisions of same game also might not work as well.always check
Code:
# SBDE08 - RESIDENT EVIL THE DARKSIDE CHRONICLES
that first numbers # SBDE08 which represent game version and revision.

Happy hunting
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