I am *this close* to taking the plunge and redoing the textures for a game, but I am wondering: how does utilizing custom textures affect the emulator's performance? Does it tax the GPU more? Or does the CPU get tapped more as well? I ask because I'm tempted to go pretty high res with my textures, but I don't want to do that if it'll make the game unplayable on current CPUs.
Anyone know?
Anyone know?