I noticed that the picture when playing at 1XIR on a 1080p PC monitor is very sharp. The picture is made with square blocks.
When emulating the N64 either with RetroArch or simple64, and playing in fullscreen, the picture is made with unequal rectangles: 2x3 blocks, 2x4, 2x5, 3x4, 4x3, 3x2, etc...
I'm not really knowledgable, but I read the nearest neighbour scaling could result in weird scaling like the one I'm getting on N64 emulator...
I prefer what I'm getting with Dolphin. What is Dolphin doing?
When emulating the N64 either with RetroArch or simple64, and playing in fullscreen, the picture is made with unequal rectangles: 2x3 blocks, 2x4, 2x5, 3x4, 4x3, 3x2, etc...
I'm not really knowledgable, but I read the nearest neighbour scaling could result in weird scaling like the one I'm getting on N64 emulator...
I prefer what I'm getting with Dolphin. What is Dolphin doing?
DIY PC
OS: Windows 10 Pro "22H2", 64-Bit (19045.2251)
CPU: Intel i5-6600 (Base: 3.3; Max 4 cores: 3.6; Max 3 cores: 3.7; Max 2 cores: 3.8; Max single core: 3.9 [GHz])
GPU: Nvidia GeForce GTX 970 (Driver version 527.56)
RAM: 32 Gib DDR4 at 2133 MHz (4 x 8 Gib)
OS: Windows 10 Pro "22H2", 64-Bit (19045.2251)
CPU: Intel i5-6600 (Base: 3.3; Max 4 cores: 3.6; Max 3 cores: 3.7; Max 2 cores: 3.8; Max single core: 3.9 [GHz])
GPU: Nvidia GeForce GTX 970 (Driver version 527.56)
RAM: 32 Gib DDR4 at 2133 MHz (4 x 8 Gib)