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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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How do I make games look as close to the real consoles a s possible
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How do I make games look as close to the real consoles a s possible
10-12-2016, 11:04 PM
#1
appollo147 Offline
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Posts: 79
Threads: 36
Joined: Feb 2015
I am using Dolphin 5.0 downloaded from the main site. I don't care about enhancing the graphics, and I know the graphics on an emulator will never look exactly like they do on the real console. But I just want the games I play on Dolphin to look as much like they do on the original console as possible. I also know certain games require specific settings to render certain effects, but please overlook that issue in this post. I just need a general setup that will make the majority of the games look as close as possible to the way they did back in the day on the original hardware. I would also like to know which back-end I should use. Open GL or D3D 11. I will list my PC specs below. Any help would be greatly appreciated.

PC Specs:
Processor Intel® Core™ i5-4460 CPU @ 3.20GHz
Speed 3.2 GHz
Number of Cores 4

Memory
RAM 8.0 GB

Video Card
Video Card NVIDIA GeForce GT 720
Dedicated Memory 2.0 GB
Total Memory 4.0 GB
Pixel Shader Version 5.0
Vertex Shader Version 5.0
Hardware T & L Yes
Driver Version 10.18.13.6881

Operating System
Operating System Microsoft Windows 10 (build 14393), 64-bit
Service Pack 0
Size 64-bit
Edition
Version 10.0.14393
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10-13-2016, 12:59 AM
#2
JosJuice Offline
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Posts: 8,952
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The default settings will be very close to the original graphics, although you will need to disable certain hacks for effects in certain games. (You can keep all the hacks off if you want to, but that will hurt your performance unnecessarily.) You may also want to enable real XFB if you want to get close as possible to the original graphics (but I can't remember how much of a visual difference you actually will get from this when you're using 1x IR, and it will affect the performance negatively).

OpenGL is usually faster than D3D11 on Nvidia GPUs, so I suggest trying that. There's nothing wrong with trying D3D11 too, though.
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10-13-2016, 01:21 AM
#3
drhycodan Offline
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Posts: 740
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Joined: Apr 2013
The difference is neglectable (if any), cause I run all my games at 1x IR to get that real console feel too. I usually just stick with virtual xfb, with exceptions for games like MGS Twin Snakes because w/o real xfb the codec background is messed up.
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10-13-2016, 07:07 AM
#4
appollo147 Offline
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Posts: 79
Threads: 36
Joined: Feb 2015
Thank you all for your help. I really appreciate it.
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