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House of the Dead: Overkill - strange 'ghosting' problem
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House of the Dead: Overkill - strange 'ghosting' problem
08-31-2011, 08:48 AM (This post was last modified: 08-31-2011, 02:46 PM by Michigunskiy.)
#11
Michigunskiy Offline
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(08-29-2011, 05:56 AM)StripTheSoul Wrote: Try a never revision, I guess it got fixed in the texture decoder rewrite.

Not fixed...This issue is still present on nvidia in DX and OpenGL for me

I found only this solution:

Press Alt+Enter (if you in full screen), little resize dolphin window by mouse (ghosting must be gone) and go back to fullscreen again
Hope this help....This solution not work in OpenGL, only in DX
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