Hello all. Allow me to preface this thread by saying that I'm running Dolphin on a mid-2015 MacBook Pro. I've had none of these problems on Windows or macOS respectively, but on Linux (Pop!_OS 20.04 to be specific), it's nearly unplayable. I moved to Linux because of all the development around Vulkan and gaming. Games through WINE run amazingly well, and even better than on Windows in some cases. Anyway, I'm digressing. For whatever reason, Dolphin begins to either stutter and slow to a crawl at random, or crashes upon loading a game with a GPU desync error. This problem occurs with vanilla settings and no enhancements, and is exacerbated by the use of Ubershaders, custom textures, and pre-loading textures into RAM. Like I said, these problems are non-existent on both Windows and macOS, so it's really confusing that this would happen on Linux.
Things I've tried
I'd greatly appreciate any help as I've been at this for about a week now. Unfortunately, everything on Google has led me to a dead end. Also, as an aside, all of my games are compressed as RVZ with LZMA2 as the compression algorithm. I really doubt this has anything to do with it, though, but stranger things have come out to be an absolute surprise.
Edit: I forgot to mention I'm using 5.0-12716, but I've also tried the previous beta build as well as the latest development builds with no difference.
Things I've tried
- Using amdvlk instead of radv (this actually crashes my entire system after a few minutes of play time, forcing me to hard reboot it).
- Compiling my own version with both gcc and clang.
- Using bleeding-edge Mesa drivers instead of those from the distribution's repo.
- Setting ACO as the shader backend as an environment variable.
- Using Feral's gamemode.
- Disabling the driver's system wide vsync (this does allow me to use Dolphin's vsync without a crash, but doesn't fix the overall problem), as well as disabling Dolphin's vsync.
- Disabling dual-core.
- Using OpenGL instead of Vulkan (I didn't think this would really do anything, but wanted to cover all bases).
System Specs:
Code:
System: Kernel: 5.8.0-15.1-liquorix-amd64 x86_64 bits: 64 compiler: N/A
parameters: audit=0 intel_pstate=disable
initrd=\EFI\Pop_OS-e26a0e3e-81db-4f9a-b026-7d98bb451ac1\initrd.img
root=UUID=e26a0e3e-81db-4f9a-b026-7d98bb451ac1 ro quiet loglevel=0
systemd.show_status=false splash
Desktop: Gnome 3.36.4 wm: gnome-shell dm: GDM3 3.36.3 Distro: Pop!_OS 20.04 LTS
base: Ubuntu 20.04 LTS Focal
Machine: Type: Laptop System: Apple product: MacBookPro11,5 v: 1.0 serial: <filter> Chassis:
type: 9 v: Mac-06F11F11946D27C5 serial: <filter>
Mobo: Apple model: Mac-06F11F11946D27C5 v: MacBookPro11,5 serial: <filter>
UEFI: Apple v: 199.0.0.0.0 date: 06/11/2020
Battery: ID-1: BAT0 charge: 84.0 Wh condition: 87.3/99.8 Wh (87%) volts: 12.8/11.4
model: DP bq20z451 type: Li-ion serial: N/A status: Full cycles: 70
Device-1: hidpp_battery_0 model: Logitech Wireless Touch Keyboard K400
serial: <filter> charge: 100% (should be ignored) rechargeable: yes
status: Discharging
CPU: Topology: Quad Core model: Intel Core i7-4980HQ bits: 64 type: MT MCP arch: Haswell
family: 6 model-id: 46 (70) stepping: 1 microcode: 1C L1 cache: 64 KiB
L2 cache: 6144 KiB L3 cache: 6144 KiB
flags: avx avx2 lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx bogomips: 44695
Speed: 1166 MHz min/max: 800/2801 MHz boost: enabled Core speeds (MHz): 1: 1028
2: 1161 3: 1039 4: 1016 5: 1022 6: 1061 7: 1010 8: 1031
Vulnerabilities: Type: itlb_multihit status: KVM: VMX disabled
Type: l1tf mitigation: PTE Inversion; VMX: conditional cache flushes, SMT vulnerable
Type: mds mitigation: Clear CPU buffers; SMT vulnerable
Type: meltdown mitigation: PTI
Type: spec_store_bypass
mitigation: Speculative Store Bypass disabled via prctl and seccomp
Type: spectre_v1 mitigation: usercopy/swapgs barriers and __user pointer sanitization
Type: spectre_v2 mitigation: Full generic retpoline, IBPB: conditional, IBRS_FW,
STIBP: conditional, RSB filling
Type: srbds mitigation: Microcode
Type: tsx_async_abort status: Not affected
Graphics: Device-1: AMD Venus XT [Radeon HD 8870M / R9 M270X/M370X] vendor: Apple
driver: amdgpu v: kernel bus ID: 01:00.0 chip ID: 1002:6821
Display: server: X.Org 1.20.8 driver: amdgpu compositor: gnome-shell
resolution: 1920x1080~60Hz
OpenGL:
renderer: AMD Radeon R9 M370X (VERDE DRM 3.38.0 5.8.0-15.1-liquorix-amd64 LLVM 11.0.0)
v: 4.6 Mesa 20.3.0-devel (git-0c70268 2020-10-16 focal-oibaf-ppa) direct render: Yes
Audio: Device-1: Intel 8 Series/C220 Series High Definition Audio driver: snd_hda_intel
v: kernel bus ID: 00:1b.0 chip ID: 8086:8c20
Device-2: AMD Oland/Hainan/Cape Verde/Pitcairn HDMI Audio [Radeon HD 7000 Series]
vendor: Apple driver: snd_hda_intel v: kernel bus ID: 01:00.1 chip ID: 1002:aab0
Device-3: Broadcom and subsidiaries 720p FaceTime HD Camera driver: N/A
bus ID: 05:00.0 chip ID: 14e4:1570
Sound Server: ALSA v: k5.8.0-15.1-liquorix-amd64
Network: Device-1: Broadcom and subsidiaries BCM43602 802.11ac Wireless LAN SoC vendor: Apple
driver: brcmfmac v: kernel port: 3000 bus ID: 04:00.0 chip ID: 14e4:43ba
IF: wlp4s0 state: up mac: <filter>
Drives: Local Storage: total: 931.84 GiB used: 376.39 GiB (40.4%)
SMART Message: Required tool smartctl not installed. Check --recommends
ID-1: /dev/sda vendor: Apple model: SSD SM1024G size: 931.84 GiB block size:
physical: 4096 B logical: 512 B speed: 6.0 Gb/s serial: <filter> rev: SA0Q temp: 39 C
scheme: GPT
Partition: ID-1: / raw size: 923.35 GiB size: 907.86 GiB (98.32%) used: 374.00 GiB (41.2%)
fs: ext4 block size: 4096 B dev: /dev/sda3
ID-2: swap-1 size: 4.00 GiB used: 0 KiB (0.0%) fs: swap swappiness: 10 (default 60)
cache pressure: 100 (default) dev: /dev/dm-0
Sensors: System Temperatures: cpu: 64.5 C mobo: N/A gpu: amdgpu temp: 69 C
Fan Speeds (RPM): N/A
Info: Processes: 308 Uptime: 19h 29m Memory: 15.52 GiB used: 4.12 GiB (26.5%) Init: systemd
v: 245 runlevel: 5 Compilers: gcc: 9.3.0 alt: 9 clang: 10.0.1-1~kisak~f
Shell: zsh (sudo) v: 5.8 running in: gnome-terminal inxi: 3.0.38
Vulkaninfo Output:
Code:
==========
VULKANINFO
==========
Vulkan Instance Version: 1.2.131
Instance Extensions: count = 18
====================
VK_EXT_acquire_xlib_display : extension revision 1
VK_EXT_debug_report : extension revision 8
VK_EXT_debug_utils : extension revision 1
VK_EXT_direct_mode_display : extension revision 1
VK_EXT_display_surface_counter : extension revision 1
VK_KHR_device_group_creation : extension revision 1
VK_KHR_display : extension revision 23
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_display_properties2 : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 1
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_surface_protected_capabilities : extension revision 1
VK_KHR_wayland_surface : extension revision 6
VK_KHR_xcb_surface : extension revision 6
VK_KHR_xlib_surface : extension revision 6
Layers: count = 7
=======
VK_LAYER_LUNARG_standard_validation (LunarG Standard Validation Layer) Vulkan version 1.0.131, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id : 0 (AMD RADV VERDE (ACO))
Layer-Device Extensions: count = 0
VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.1.73, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id : 0 (AMD RADV VERDE (ACO))
Layer-Device Extensions: count = 0
VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.1.73, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id : 0 (AMD RADV VERDE (ACO))
Layer-Device Extensions: count = 0
VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.2.136, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id : 0 (AMD RADV VERDE (ACO))
Layer-Device Extensions: count = 0
VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.2.136, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id : 0 (AMD RADV VERDE (ACO))
Layer-Device Extensions: count = 0
VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.2.136, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id : 0 (AMD RADV VERDE (ACO))
Layer-Device Extensions: count = 0
VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.2.136, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id : 0 (AMD RADV VERDE (ACO))
Layer-Device Extensions: count = 0
Presentable Surfaces:
=====================
GPU id : 0 (AMD RADV VERDE (ACO)):
Surface types: count = 2
VK_KHR_xcb_surface
VK_KHR_xlib_surface
Formats: count = 2
SurfaceFormat[0]:
format = FORMAT_B8G8R8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[1]:
format = FORMAT_B8G8R8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
Present Modes: count = 4
PRESENT_MODE_IMMEDIATE_KHR
PRESENT_MODE_MAILBOX_KHR
PRESENT_MODE_FIFO_KHR
PRESENT_MODE_FIFO_RELAXED_KHR
VkSurfaceCapabilitiesKHR:
-------------------------
minImageCount = 3
maxImageCount = 0
currentExtent:
width = 256
height = 256
minImageExtent:
width = 256
height = 256
maxImageExtent:
width = 256
height = 256
maxImageArrayLayers = 1
supportedTransforms:
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
currentTransform:
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
supportedCompositeAlpha:
COMPOSITE_ALPHA_OPAQUE_BIT_KHR
COMPOSITE_ALPHA_INHERIT_BIT_KHR
supportedUsageFlags:
IMAGE_USAGE_TRANSFER_SRC_BIT
IMAGE_USAGE_TRANSFER_DST_BIT
IMAGE_USAGE_SAMPLED_BIT
IMAGE_USAGE_STORAGE_BIT
IMAGE_USAGE_COLOR_ATTACHMENT_BIT
VkSurfaceCapabilities2EXT:
--------------------------
supportedSurfaceCounters:
None
VkSurfaceProtectedCapabilitiesKHR:
----------------------------------
supportsProtected = false
Groups:
=======
Device Group Properties (Group 0):
physicalDeviceCount: count = 1
AMD RADV VERDE (ACO) (ID: 0)
subsetAllocation = 0
Device Group Present Capabilities (Group 0):
AMD RADV VERDE (ACO) (ID: 0)
Can present images from the following devices:
AMD RADV VERDE (ACO) (ID: 0)
Present modes:
DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
apiVersion = 4202641 (1.2.145)
driverVersion = 83894371 (0x5002063)
vendorID = 0x1002
deviceID = 0x6821
deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
deviceName = AMD RADV VERDE (ACO)
VkPhysicalDeviceLimits:
-----------------------
maxImageDimension1D = 16384
maxImageDimension2D = 16384
maxImageDimension3D = 2048
maxImageDimensionCube = 16384
maxImageArrayLayers = 2048
maxTexelBufferElements = 4294967295
maxUniformBufferRange = 4294967295
maxStorageBufferRange = 4294967295
maxPushConstantsSize = 128
maxMemoryAllocationCount = 4294967295
maxSamplerAllocationCount = 65536
bufferImageGranularity = 0x00000040
sparseAddressSpaceSize = 0xfffffffc
maxBoundDescriptorSets = 32
maxPerStageDescriptorSamplers = 8388606
maxPerStageDescriptorUniformBuffers = 8388606
maxPerStageDescriptorStorageBuffers = 8388606
maxPerStageDescriptorSampledImages = 8388606
maxPerStageDescriptorStorageImages = 8388606
maxPerStageDescriptorInputAttachments = 8388606
maxPerStageResources = 8388606
maxDescriptorSetSamplers = 8388606
maxDescriptorSetUniformBuffers = 8388606
maxDescriptorSetUniformBuffersDynamic = 16
maxDescriptorSetStorageBuffers = 8388606
maxDescriptorSetStorageBuffersDynamic = 8
maxDescriptorSetSampledImages = 8388606
maxDescriptorSetStorageImages = 8388606
maxDescriptorSetInputAttachments = 8388606
maxVertexInputAttributes = 32
maxVertexInputBindings = 32
maxVertexInputAttributeOffset = 2047
maxVertexInputBindingStride = 2048
maxVertexOutputComponents = 128
maxTessellationGenerationLevel = 64
maxTessellationPatchSize = 32
maxTessellationControlPerVertexInputComponents = 128
maxTessellationControlPerVertexOutputComponents = 128
maxTessellationControlPerPatchOutputComponents = 120
maxTessellationControlTotalOutputComponents = 4096
maxTessellationEvaluationInputComponents = 128
maxTessellationEvaluationOutputComponents = 128
maxGeometryShaderInvocations = 127
maxGeometryInputComponents = 64
maxGeometryOutputComponents = 128
maxGeometryOutputVertices = 256
maxGeometryTotalOutputComponents = 1024
maxFragmentInputComponents = 128
maxFragmentOutputAttachments = 8
maxFragmentDualSrcAttachments = 1
maxFragmentCombinedOutputResources = 8
maxComputeSharedMemorySize = 32768
maxComputeWorkGroupCount: count = 3
65535
65535
65535
maxComputeWorkGroupInvocations = 1024
maxComputeWorkGroupSize: count = 3
1024
1024
1024
subPixelPrecisionBits = 8
subTexelPrecisionBits = 8
mipmapPrecisionBits = 8
maxDrawIndexedIndexValue = 4294967295
maxDrawIndirectCount = 4294967295
maxSamplerLodBias = 16
maxSamplerAnisotropy = 16
maxViewports = 16
maxViewportDimensions: count = 2
16384
16384
viewportBoundsRange: count = 2
-32768
32767
viewportSubPixelBits = 8
minMemoryMapAlignment = 4096
minTexelBufferOffsetAlignment = 0x00000004
minUniformBufferOffsetAlignment = 0x00000004
minStorageBufferOffsetAlignment = 0x00000004
minTexelOffset = -32
maxTexelOffset = 31
minTexelGatherOffset = -32
maxTexelGatherOffset = 31
minInterpolationOffset = -2
maxInterpolationOffset = 2
subPixelInterpolationOffsetBits = 8
maxFramebufferWidth = 16384
maxFramebufferHeight = 16384
maxFramebufferLayers = 1024
framebufferColorSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferDepthSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferStencilSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferNoAttachmentsSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
maxColorAttachments = 8
sampledImageColorSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageIntegerSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageDepthSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageStencilSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
storageImageSampleCounts:
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
maxSampleMaskWords = 1
timestampComputeAndGraphics = true
timestampPeriod = 37.037
maxClipDistances = 8
maxCullDistances = 8
maxCombinedClipAndCullDistances = 8
discreteQueuePriorities = 2
pointSizeRange: count = 2
0
8191.88
lineWidthRange: count = 2
0
8191.88
pointSizeGranularity = 0.125
lineWidthGranularity = 0.125
strictLines = false
standardSampleLocations = true
optimalBufferCopyOffsetAlignment = 0x00000080
optimalBufferCopyRowPitchAlignment = 0x00000080
nonCoherentAtomSize = 0x00000040
VkPhysicalDeviceSparseProperties:
---------------------------------
residencyStandard2DBlockShape = false
residencyStandard2DMultisampleBlockShape = false
residencyStandard3DBlockShape = false
residencyAlignedMipSize = false
residencyNonResidentStrict = false
VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
supportedDepthResolveModes:
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
supportedStencilResolveModes:
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
independentResolveNone = true
independentResolve = true
VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
maxUpdateAfterBindDescriptorsInAllPools = 67108863
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = false
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = false
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 8388606
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 8388606
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 8388606
maxPerStageDescriptorUpdateAfterBindSampledImages = 8388606
maxPerStageDescriptorUpdateAfterBindStorageImages = 8388606
maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
maxPerStageUpdateAfterBindResources = 8388606
maxDescriptorSetUpdateAfterBindSamplers = 8388606
maxDescriptorSetUpdateAfterBindUniformBuffers = 8388606
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindStorageBuffers = 8388606
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
maxDescriptorSetUpdateAfterBindSampledImages = 8388606
maxDescriptorSetUpdateAfterBindStorageImages = 8388606
maxDescriptorSetUpdateAfterBindInputAttachments = 8388606
VkPhysicalDeviceDiscardRectanglePropertiesEXT:
----------------------------------------------
maxDiscardRectangles = 4
VkPhysicalDeviceDriverProperties:
---------------------------------
driverID = DRIVER_ID_MESA_RADV
driverName = radv
driverInfo = Mesa 20.3.0-devel (git-0c70268 2020-10-16 focal-oibaf-ppa) (ACO)
conformanceVersion = 1.2.3.0
VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
minImportedHostPointerAlignment = 0x00001000
VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = false
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = false
shaderDenormPreserveFloat16 = false
shaderDenormPreserveFloat32 = true
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = true
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = false
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = false
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = true
shaderRoundingModeRTZFloat64 = false
VkPhysicalDeviceIDProperties:
-----------------------------
deviceUUID = 00000000-0100-0000-0000-000000000000
driverUUID = 414d442d-4d45-5341-2d44-525600000000
deviceNodeMask = 0
deviceLUIDValid = false
VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
------------------------------------------------
maxInlineUniformBlockSize = 4194304
maxPerStageDescriptorInlineUniformBlocks = 134217728
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 134217728
maxDescriptorSetInlineUniformBlocks = 64
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 64
VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
lineSubPixelPrecisionBits = 4
VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
maxPerSetDescriptors = 22369621
maxMemoryAllocationSize = 0xfffffffc
VkPhysicalDeviceMultiviewProperties:
------------------------------------
maxMultiviewViewCount = 8
maxMultiviewInstanceIndex = 2147483647
VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
pciDomain = 0
pciBus = 1
pciDevice = 0
pciFunction = 0
VkPhysicalDevicePointClippingProperties:
----------------------------------------
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
protectedNoFault = false
VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
maxPushDescriptors = 32
VkPhysicalDeviceSampleLocationsPropertiesEXT:
---------------------------------------------
sampleLocationSampleCounts:
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
maxSampleLocationGridSize:
width = 2
height = 2
sampleLocationCoordinateRange: count = 2
0
0.9375
sampleLocationSubPixelBits = 4
variableSampleLocations = false
VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = false
VkPhysicalDeviceSubgroupProperties:
-----------------------------------
subgroupSize = 64
supportedStages:
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
supportedOperations:
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_CLUSTERED_BIT
SUBGROUP_FEATURE_QUAD_BIT
quadOperationsInAllStages = true
VkPhysicalDeviceSubgroupSizeControlPropertiesEXT:
-------------------------------------------------
minSubgroupSize = 64
maxSubgroupSize = 64
maxComputeWorkgroupSubgroups = 4294967295
requiredSubgroupSizeStages:
None
VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT:
--------------------------------------------------
storageTexelBufferOffsetAlignmentBytes = 0x00000004
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000004
uniformTexelBufferOffsetSingleTexelAlignment = true
VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
maxTimelineSemaphoreValueDifference = 18446744073709551615
VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
maxTransformFeedbackStreams = 4
maxTransformFeedbackBuffers = 4
maxTransformFeedbackBufferSize = 0xffffffff
maxTransformFeedbackStreamDataSize = 512
maxTransformFeedbackBufferDataSize = 4294967295
maxTransformFeedbackBufferDataStride = 512
transformFeedbackQueries = true
transformFeedbackStreamsLinesTriangles = true
transformFeedbackRasterizationStreamSelect = false
transformFeedbackDraw = true
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
maxVertexAttribDivisor = 4294967295
VkPhysicalDeviceVulkan11Properties:
-----------------------------------
deviceUUID = 00000000-0100-0000-0000-000000000000
driverUUID = 414d442d-4d45-5341-2d44-525600000000
deviceNodeMask = 0
deviceLUIDValid = false
subgroupSize = 64
subgroupSupportedStages:
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
subgroupSupportedOperations:
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_CLUSTERED_BIT
SUBGROUP_FEATURE_QUAD_BIT
subgroupQuadOperationsInAllStages = true
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
maxMultiviewViewCount = 8
maxMultiviewInstanceIndex = 2147483647
protectedNoFault = false
maxPerSetDescriptors = 22369621
maxMemoryAllocationSize = 0xfffffffc
VkPhysicalDeviceVulkan12Properties:
-----------------------------------
driverID = DRIVER_ID_MESA_RADV
driverName = radv
driverInfo = Mesa 20.3.0-devel (git-0c70268 2020-10-16 focal-oibaf-ppa) (ACO)
conformanceVersion = 1.2.3.0
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = false
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = false
shaderDenormPreserveFloat16 = false
shaderDenormPreserveFloat32 = true
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = true
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = false
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = false
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = true
shaderRoundingModeRTZFloat64 = false
maxUpdateAfterBindDescriptorsInAllPools = 67108863
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = false
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = false
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 8388606
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 8388606
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 8388606
maxPerStageDescriptorUpdateAfterBindSampledImages = 8388606
maxPerStageDescriptorUpdateAfterBindStorageImages = 8388606
maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
maxPerStageUpdateAfterBindResources = 8388606
maxDescriptorSetUpdateAfterBindSamplers = 8388606
maxDescriptorSetUpdateAfterBindUniformBuffers = 8388606
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindStorageBuffers = 8388606
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
maxDescriptorSetUpdateAfterBindSampledImages = 8388606
maxDescriptorSetUpdateAfterBindStorageImages = 8388606
maxDescriptorSetUpdateAfterBindInputAttachments = 8388606
supportedDepthResolveModes:
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
supportedStencilResolveModes:
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
independentResolveNone = true
independentResolve = true
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = false
maxTimelineSemaphoreValueDifference = 18446744073709551615
framebufferIntegerColorSampleCounts:
SAMPLE_COUNT_1_BIT
Device Extensions: count = 104
VK_AMD_buffer_marker : extension revision 1
VK_AMD_device_coherent_memory : extension revision 1
VK_AMD_draw_indirect_count : extension revision 1
VK_AMD_gcn_shader : extension revision 1
VK_AMD_memory_overallocation_behavior : extension revision 1
VK_AMD_shader_ballot : extension revision 1
VK_AMD_shader_core_properties : extension revision 1
VK_AMD_shader_core_properties2 : extension revision 1
VK_AMD_shader_explicit_vertex_parameter : extension revision 1
VK_AMD_shader_fragment_mask : extension revision 1
VK_AMD_shader_image_load_store_lod : extension revision 1
VK_AMD_shader_info : extension revision 1
VK_AMD_shader_trinary_minmax : extension revision 1
VK_AMD_texture_gather_bias_lod : extension revision 1
VK_EXT_4444_formats : extension revision 1
VK_EXT_buffer_device_address : extension revision 1
VK_EXT_calibrated_timestamps : extension revision 1
VK_EXT_conditional_rendering : extension revision 1
VK_EXT_custom_border_color : extension revision 12
VK_EXT_depth_clip_enable : extension revision 1
VK_EXT_depth_range_unrestricted : extension revision 1
VK_EXT_descriptor_indexing : extension revision 2
VK_EXT_discard_rectangles : extension revision 1
VK_EXT_display_control : extension revision 1
VK_EXT_extended_dynamic_state : extension revision 1
VK_EXT_external_memory_dma_buf : extension revision 1
VK_EXT_external_memory_host : extension revision 1
VK_EXT_global_priority : extension revision 1
VK_EXT_host_query_reset : extension revision 1
VK_EXT_image_robustness : extension revision 1
VK_EXT_inline_uniform_block : extension revision 1
VK_EXT_line_rasterization : extension revision 1
VK_EXT_memory_budget : extension revision 1
VK_EXT_memory_priority : extension revision 1
VK_EXT_pci_bus_info : extension revision 2
VK_EXT_pipeline_creation_cache_control : extension revision 3
VK_EXT_pipeline_creation_feedback : extension revision 1
VK_EXT_private_data : extension revision 1
VK_EXT_queue_family_foreign : extension revision 1
VK_EXT_robustness2 : extension revision 1
VK_EXT_sample_locations : extension revision 1
VK_EXT_sampler_filter_minmax : extension revision 1
VK_EXT_shader_atomic_float : extension revision 1
VK_EXT_shader_demote_to_helper_invocation : extension revision 1
VK_EXT_shader_stencil_export : extension revision 1
VK_EXT_shader_subgroup_ballot : extension revision 1
VK_EXT_shader_subgroup_vote : extension revision 1
VK_EXT_shader_viewport_index_layer : extension revision 1
VK_EXT_subgroup_size_control : extension revision 2
VK_EXT_texel_buffer_alignment : extension revision 1
VK_EXT_transform_feedback : extension revision 1
VK_EXT_vertex_attribute_divisor : extension revision 3
VK_EXT_ycbcr_image_arrays : extension revision 1
VK_GOOGLE_decorate_string : extension revision 1
VK_GOOGLE_hlsl_functionality1 : extension revision 1
VK_GOOGLE_user_type : extension revision 1
VK_KHR_16bit_storage : extension revision 1
VK_KHR_8bit_storage : extension revision 1
VK_KHR_bind_memory2 : extension revision 1
VK_KHR_buffer_device_address : extension revision 1
VK_KHR_copy_commands2 : extension revision 1
VK_KHR_create_renderpass2 : extension revision 1
VK_KHR_dedicated_allocation : extension revision 1
VK_KHR_depth_stencil_resolve : extension revision 1
VK_KHR_descriptor_update_template : extension revision 1
VK_KHR_device_group : extension revision 1
VK_KHR_draw_indirect_count : extension revision 1
VK_KHR_driver_properties : extension revision 1
VK_KHR_external_fence : extension revision 1
VK_KHR_external_fence_fd : extension revision 1
VK_KHR_external_memory : extension revision 1
VK_KHR_external_memory_fd : extension revision 1
VK_KHR_external_semaphore : extension revision 1
VK_KHR_external_semaphore_fd : extension revision 1
VK_KHR_get_memory_requirements2 : extension revision 1
VK_KHR_image_format_list : extension revision 1
VK_KHR_imageless_framebuffer : extension revision 1
VK_KHR_incremental_present : extension revision 1
VK_KHR_maintenance1 : extension revision 1
VK_KHR_maintenance2 : extension revision 1
VK_KHR_maintenance3 : extension revision 1
VK_KHR_multiview : extension revision 1
VK_KHR_pipeline_executable_properties : extension revision 1
VK_KHR_push_descriptor : extension revision 1
VK_KHR_relaxed_block_layout : extension revision 1
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 1
VK_KHR_sampler_ycbcr_conversion : extension revision 1
VK_KHR_separate_depth_stencil_layouts : extension revision 1
VK_KHR_shader_atomic_int64 : extension revision 1
VK_KHR_shader_clock : extension revision 1
VK_KHR_shader_draw_parameters : extension revision 1
VK_KHR_shader_float16_int8 : extension revision 1
VK_KHR_shader_float_controls : extension revision 1
VK_KHR_shader_non_semantic_info : extension revision 1
VK_KHR_shader_subgroup_extended_types : extension revision 1
VK_KHR_spirv_1_4 : extension revision 1
VK_KHR_storage_buffer_storage_class : extension revision 1
VK_KHR_swapchain : extension revision 68
VK_KHR_swapchain_mutable_format : extension revision 1
VK_KHR_timeline_semaphore : extension revision 2
VK_KHR_uniform_buffer_standard_layout : extension revision 1
VK_KHR_variable_pointers : extension revision 1
VK_KHR_vulkan_memory_model : extension revision 3
VK_NV_compute_shader_derivatives : extension revision 1
VkQueueFamilyProperties:
========================
queueProperties[0]:
------------------
minImageTransferGranularity = (1,1,1)
queueCount = 1
queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
timestampValidBits = 64
present support:
VK_KHR_xcb_surface = true
VK_KHR_xlib_surface = true
queueProperties[1]:
------------------
minImageTransferGranularity = (1,1,1)
queueCount = 2
queueFlags = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
timestampValidBits = 64
present support:
VK_KHR_xcb_surface = true
VK_KHR_xlib_surface = true
VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 3
memoryHeaps[0]:
size = 1879048192 (0x70000000) (1.75 GiB)
budget = 1463689216
usage = 0
flags:
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryHeaps[1]:
size = 3221225472 (0xc0000000) (3.00 GiB)
budget = 3099254784
usage = 0
flags:
None
memoryHeaps[2]:
size = 268435456 (0x10000000) (256.00 MiB)
budget = 171036672
usage = 0
flags:
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 4
memoryTypes[0]:
heapIndex = 0
propertyFlags = 0x0001:
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
usable for:
IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR: color images
memoryTypes[1]:
heapIndex = 1
propertyFlags = 0x0006:
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR: color images
memoryTypes[2]:
heapIndex = 2
propertyFlags = 0x0007:
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR: color images
memoryTypes[3]:
heapIndex = 1
propertyFlags = 0x000e:
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR: color images
VkPhysicalDeviceFeatures:
=========================
robustBufferAccess = true
fullDrawIndexUint32 = true
imageCubeArray = true
independentBlend = true
geometryShader = true
tessellationShader = true
sampleRateShading = true
dualSrcBlend = true
logicOp = true
multiDrawIndirect = true
drawIndirectFirstInstance = true
depthClamp = true
depthBiasClamp = true
fillModeNonSolid = true
depthBounds = true
wideLines = true
largePoints = true
alphaToOne = true
multiViewport = true
samplerAnisotropy = true
textureCompressionETC2 = false
textureCompressionASTC_LDR = false
textureCompressionBC = true
occlusionQueryPrecise = true
pipelineStatisticsQuery = true
vertexPipelineStoresAndAtomics = true
fragmentStoresAndAtomics = true
shaderTessellationAndGeometryPointSize = true
shaderImageGatherExtended = true
shaderStorageImageExtendedFormats = true
shaderStorageImageMultisample = true
shaderStorageImageReadWithoutFormat = true
shaderStorageImageWriteWithoutFormat = true
shaderUniformBufferArrayDynamicIndexing = true
shaderSampledImageArrayDynamicIndexing = true
shaderStorageBufferArrayDynamicIndexing = true
shaderStorageImageArrayDynamicIndexing = true
shaderClipDistance = true
shaderCullDistance = true
shaderFloat64 = true
shaderInt64 = true
shaderInt16 = true
shaderResourceResidency = false
shaderResourceMinLod = true
sparseBinding = true
sparseResidencyBuffer = false
sparseResidencyImage2D = false
sparseResidencyImage3D = false
sparseResidency2Samples = false
sparseResidency4Samples = false
sparseResidency8Samples = false
sparseResidency16Samples = false
sparseResidencyAliased = false
variableMultisampleRate = true
inheritedQueries = true
VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false
VkPhysicalDevice8BitStorageFeatures:
------------------------------------
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = false
bufferDeviceAddressMultiDevice = false
VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = false
bufferDeviceAddressMultiDevice = false
VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
conditionalRendering = true
inheritedConditionalRendering = false
VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
depthClipEnable = true
VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
shaderInputAttachmentArrayDynamicIndexing = true
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = true
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = true
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
hostQueryReset = true
VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
imagelessFramebuffer = true
VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
----------------------------------------------
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
rectangularLines = false
bresenhamLines = true
smoothLines = false
stippledRectangularLines = false
stippledBresenhamLines = true
stippledSmoothLines = false
VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
memoryPriority = true
VkPhysicalDeviceMultiviewFeatures:
----------------------------------
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
pipelineExecutableInfo = true
VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
protectedMemory = false
VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
samplerYcbcrConversion = true
VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
scalarBlockLayout = false
VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
separateDepthStencilLayouts = true
VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
shaderSubgroupClock = true
shaderDeviceClock = false
VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT:
----------------------------------------------------------
shaderDemoteToHelperInvocation = true
VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
shaderDrawParameters = true
VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
shaderFloat16 = false
shaderInt8 = true
VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
shaderSubgroupExtendedTypes = true
VkPhysicalDeviceSubgroupSizeControlFeaturesEXT:
-----------------------------------------------
subgroupSizeControl = true
computeFullSubgroups = true
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
texelBufferAlignment = true
VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
timelineSemaphore = true
VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
transformFeedback = true
geometryStreams = true
VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
uniformBufferStandardLayout = true
VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
variablePointersStorageBuffer = true
variablePointers = true
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
vertexAttributeInstanceRateDivisor = true
vertexAttributeInstanceRateZeroDivisor = true
VkPhysicalDeviceVulkan11Features:
---------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
variablePointersStorageBuffer = true
variablePointers = true
protectedMemory = false
samplerYcbcrConversion = true
shaderDrawParameters = true
VkPhysicalDeviceVulkan12Features:
---------------------------------
samplerMirrorClampToEdge = true
drawIndirectCount = true
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
shaderFloat16 = false
shaderInt8 = true
descriptorIndexing = true
shaderInputAttachmentArrayDynamicIndexing = true
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = true
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = true
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
samplerFilterMinmax = true
scalarBlockLayout = false
imagelessFramebuffer = true
uniformBufferStandardLayout = true
shaderSubgroupExtendedTypes = true
separateDepthStencilLayouts = true
hostQueryReset = true
timelineSemaphore = true
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = false
bufferDeviceAddressMultiDevice = false
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = false
shaderOutputViewportIndex = true
shaderOutputLayer = true
subgroupBroadcastDynamicId = true
VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = false
VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
ycbcrImageArrays = true
Edit: I forgot to mention I'm using 5.0-12716, but I've also tried the previous beta build as well as the latest development builds with no difference.