Hitless Direct3D9 Super Sampling
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02-11-2011, 06:08 PM
(This post was last modified: 02-11-2011, 06:35 PM by Squall Leonhart.)
Either this or I'm going to try use use Opengl more often when I get my pc back.
Need comparison pics please 02-12-2011, 03:20 AM
(This post was last modified: 02-12-2011, 03:23 AM by NaturalViolence.)
Won't msaa cause issues with the d3d9 plugin? Besides why not use pure SSAA since it's more reliable (it should work properly no matter what)? Don't get me wrong I love hybridsampling to death but I would never force it on in dolphin if it wasn't natively supported, unless I was absolutely sure it would work properly even with all the efb madness.
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