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Highest Settings that'll run smoothly?
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Highest Settings that'll run smoothly?
01-02-2018, 01:18 PM
#1
DopeyTheGem
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Recently I bought a new laptop
The specs are

Windows 10 x64
Intel Core i7 7700HQ
NVIDIA GeForce GTX 1050 Ti
8.00GB Ram
Currently running 5.0-6094 x64
My question is what's the highest settings I can run Dolphin smoothly with no lag?
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01-02-2018, 06:31 PM (This post was last modified: 01-02-2018, 06:33 PM by mstreurman.)
#2
mstreurman Offline
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Impossible to say... It depends per game. But a good starting point would be D3D11 Graphics Backend, Hybrid ubershaders and 3x IR, 16x Anisotropic and 1x Anti Aliasing, Sound Backend CubeB and HLE audio most games should run great on that, as long as your laptop doesn't throttle.
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01-02-2018, 07:05 PM (This post was last modified: 01-02-2018, 07:07 PM by Der Siebte Schatten.)
#3
Der Siebte Schatten Offline
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Try out other Graphics Backends as well, especially Vulkan as you are running development versions. It proved to work really well. D3D11 is usually fine, except on specific animations that are heavy or scenes with lots of elements where it can lag a little bit. For anti-aliasing, you can go up to 4x I think, but prefer MSAA to SSAA as this last is really resources-heavy. But in the end, as mstreurman said, it's a lot of trials before finding the best configuration that'll suit your PC...

If you consider Vulkan, you may have to revert back to build 5951 or disable anti-aliasing. I'm facing issues on my nVidia GPU (GTX970M) and Vulkan starting from build 5968...
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01-03-2018, 08:23 PM (This post was last modified: 01-03-2018, 08:24 PM by mstreurman.)
#4
mstreurman Offline
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(01-02-2018, 07:05 PM)Der Siebte Schatten Wrote: Try out other Graphics Backends as well, especially Vulkan as you are running development versions. It proved to work really well. D3D11 is usually fine, except on specific animations that are heavy or scenes with lots of elements where it can lag a little bit. For anti-aliasing, you can go up to 4x I think, but prefer MSAA to SSAA as this last is really resources-heavy. But in the end, as mstreurman said, it's a lot of trials before finding the best configuration that'll suit your PC...

If you consider Vulkan, you may have to revert back to build 5951 or disable anti-aliasing. I'm facing issues on my nVidia GPU (GTX970M) and Vulkan starting from build 5968...

Don't use Vulkan if you are using Ubershaders though, and like it or not, OpenGL is faster than Vulkan on a decent system if you are using an nVidia card and are not using any Ubershaders.
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01-03-2018, 09:46 PM
#5
Der Siebte Schatten Offline
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Well, from what I've tested, you can use Ubershaders in hybrid with Vulkan, but in exclusive you'll hit stuttering sometimes.
And I don't know what happened last time I used OpenGL, but it was terribly slow sometimes because all the work charge went to the Intel HD card, and not to the nVidia. Can't say why this happened last time though, but when I tested today it worked fine...

Anyway, like we just said, a lot of trials to find the best configuration for you ! X)
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