For eg Mario Galaxy, there's a star in the center of the screen. I can move it via right stick, but it will eventually return to center. Any way to hide it?
Hide IR controller marker
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07-06-2018, 01:34 AM
I can't tell from the picture which operating system you're running, so...
If you're using Android, it isn't possible to do it as far as I know. If you're using any other operating system, you can map the Hide control in the IR section to the inverse of a button (e.g. !`Button 1`). This will hide the pointer as long as you aren't pressing that button. (I think you might even be able to set it up so that it only is hidden when you aren't touching the right stick.) 07-06-2018, 02:30 AM
(This post was last modified: 07-06-2018, 02:31 AM by ExtremeDude2.)
(07-06-2018, 01:09 AM)vorob Wrote: For eg Mario Galaxy, there's a star in the center of the screen. I can move it via right stick, but it will eventually return to center. You can fix (well not sure if it will actually go off screen) this by using relative input (don't know what you are using so I assume you con find it under controller config), pretty sure you will need to use the IR pointer at some point in the game. 07-06-2018, 02:33 AM
(07-06-2018, 02:30 AM)ExtremeDude2 Wrote: You can fix (well not sure if it will actually go off screen) this by using relative input (don't know what you are using so I assume you con find it under controller config), pretty sure you will need to use the IR pointer at some point in the game. I don't think you can use that to make the pointer go away, but it's a good idea to use it anyway, because it makes the pointer easier to control with an analog stick. 07-06-2018, 06:32 PM
(07-06-2018, 01:34 AM)JosJuice Wrote: I can't tell from the picture which operating system you're running, so... I don't get it Ony when i press button it hides the mark. 07-06-2018, 06:35 PM
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