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Hi-Res Textures causing slowdown (remedy?)
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Hi-Res Textures causing slowdown (remedy?)
12-11-2013, 12:15 AM
#10
AnyOldName3 Offline
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(12-08-2013, 12:09 PM)neobrain Wrote:
(12-08-2013, 10:37 AM)AnyOldName3 Wrote: There are some problems, and there is an issue reporting thread, which I posted to, but neobrain told me off for making useless reports, and then asked me to tell him a list of things, all of which had been in my previous posts. When I reposted them in a tidier manor, he responded with something to the effect of 'Do you really think I've got time to read all of that?', even though I'd posted exactly what he'd asked me to. No-one else bothered doing testing.
I have been giving very clear instruction with an even more clear request not to post when one is not willing/able to give clear instructions on how to reproduce or recognize issues. While your first reply was not a one-liner, I still had to figure out everything myself. Then you were gone for a week or sth, and once you got back I couldn't make sense of half of your responses even though I had actually pointed out to you specifically that you were not being clear enough. I still had to ask for everything until you got me tired enough to stop caring.

tl;dr: I couldn't have been clearer on my request, so don't act as if I hadn't warned you. Going around whining like that and twisting facts again will get you a free one week ban.

Also, thanks for wasting my time again.
I said I was going to be gone for a week in the first post. I said in my first post that it is impossible to get a single frame from the game without the high res textures ideally being visible.

I'll try to be concise as you don't seem to enjoy reading things you've read. I'll also leave out any testing from builds other than the most compatible.

The build JMC47 provided works perfectly subject to one condition, when load textures is on, so if it's merged 90% of the problem is fixed.


The one condition: JMC47's build ignores custom textures, instead preferring the vanilla ones when both load and dump textures are turned on. This can be seen on the screen right at the start of the game where it asks you to press A and B simultaneously to start the game. The 'A', 'B' and 'Copyright 2007 Nintendo' should all be replaced, but aren't. The vanilla ones looks obviously upscaled past 2x IR, but the custom ones look sharp up to 4x IR.

Other than 'load custom textures' being checked, these results can be replicated using the stock settings dolphin first starts with or the settings for best speed as in the Performance Guide or these settings adjusted to include any game-specific settings recommended in the wiki page. IR can be set to any value Dolphin allows from its GUI.


This may have been better suited to the other thread, but it's here now.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
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Messages In This Thread
Hi-Res Textures causing slowdown (remedy?) - Suprvgeta - 12-05-2013, 10:40 AM
RE: Hi-Res Textures causing slowdown (remedy?) - pauldacheez - 12-05-2013, 02:20 PM
RE: Hi-Res Textures causing slowdown (remedy?) - Suprvgeta - 12-06-2013, 11:33 AM
RE: Hi-Res Textures causing slowdown (remedy?) - Suprvgeta - 12-08-2013, 05:27 AM
RE: Hi-Res Textures causing slowdown (remedy?) - pauldacheez - 12-08-2013, 08:33 AM
RE: Hi-Res Textures causing slowdown (remedy?) - Suprvgeta - 12-10-2013, 03:36 AM
RE: Hi-Res Textures causing slowdown (remedy?) - AnyOldName3 - 12-08-2013, 10:37 AM
RE: Hi-Res Textures causing slowdown (remedy?) - neobrain - 12-08-2013, 12:09 PM
RE: Hi-Res Textures causing slowdown (remedy?) - Lebada3 - 12-10-2013, 11:25 AM
RE: Hi-Res Textures causing slowdown (remedy?) - Suprvgeta - 12-11-2013, 04:15 AM
RE: Hi-Res Textures causing slowdown (remedy?) - AnyOldName3 - 12-11-2013, 12:15 AM

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