My PC is capable of running any game w/ pretty high settings (See signature for PC components) w/out any kind of slowdown, however when I load custom textures, there is pretty noticeable slowdown, and graphical hiccups. Furthermore, for the most part, I can only get the custom textures to load correctly when using D3D9 (deprecated) on the safest texture caching setting. D3D11 will not work at all (some textures do load on safest setting, but not all of them). Super Mario Galaxy is what I've most recently tested on. All of the hi-res texture projects look great, but I find myself playing w/ just standard textures so the games run smoothly. I am using Dolphin 4.0.1.
Is it to be expected that there will always be some kind of slowdown when running a game and loading custom hi-res textures, or is this a problem that can be remedied somehow in the settings? Thank you in advance!
Is it to be expected that there will always be some kind of slowdown when running a game and loading custom hi-res textures, or is this a problem that can be remedied somehow in the settings? Thank you in advance!
Windows 10 Pro 64-Bit | Core i5 4690K @ 4.3ghz | eVGA SC+ ACX 2.0 GTX 980 Ti (x2 Sli) | Noctua NH-D15 | 16GB DDR3-2400 ram | MSI Z97 Gaming 5 | 500 GB Samsung 850 EVO SSD


. It has been about 1.5 yrs since I applied it though. I might need to re-apply some AS and the HSF to get better heat reduction. I was able to OC to 4.7 and boot and run some stuff, and even play Mario Galaxy, but I was less stable. Perhaps I'll mess w/ the voltages a little more, and run a burntest to actually get a stable system at those higher clock speeds.