• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
« Previous 1 ... 264 265 266 267 268 ... 369 Next »

Hi Res Texture question
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Hi Res Texture question
01-30-2011, 02:56 AM
#1
ayami6969 Offline
Member
***
Posts: 74
Threads: 6
Joined: Dec 2010
So I know Dolphin can load Hi Res textures if the community makes them for a game.

My question is can Hi Res textures be used to translate a game? For example would it be possible to use the Hi Res texture loading to change menu items or game dialogue from Japanese to English? Or, with a game like PunchOut!! where the opponents all speak in their native language and there's no on screen translation at all, would it be possible to add an on screen translation using the loading of Hi Res textures?
If the FPS is erratic, this option may help.
Find
Reply
01-30-2011, 03:10 AM
#2
Runo Offline
Greeny
*******
Posts: 1,194
Threads: 43
Joined: Mar 2009
Im not sure about changing the menus and etc, I dont think so but as I said Im not sure. About using it to make subtitles to the speech I'd say no, you cant, because a diferent texture would have to be "called" everytime a character speaks.
OS: Windows 10 Pro 64bit Creators Update
CPU: AMD Phenom II X4 960 @ 3.6 GHz
Graphics Card: Nvidia GeForce GTX 960 2GB GDDR5
Motherboard: Gigabyte GA-870A-USB3 AM3+ Revision
RAM: HyperX 8GB Dual Channel @ 1600Mhz
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 2 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode