Well, I think jmc47 could give us some help opening a pr and start some investigation
Hey, Listen! Your Wiimote can speak now!
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Sorry, my bad. I though they were to start talking about a bug.
05-27-2016, 04:37 PM
We have an open bug report. Your best chance to getting it fixed would be to get Julian Loehr interested in the project
05-27-2016, 07:44 PM
I am interested in the issue and would like to do some research. Currently i simply don't have any spare time for it
05-28-2016, 04:41 AM
I have succeeded then. I'm 99% sure that the bug will still be there when you have spare time
Nice to know @JulianLoehr
If we can help with testing when you get time to do some research, let us know @JMC47 get ready to test some shi**y speaker games when fix comes. Do we have a link to the already open bug report? To see what were discussing 05-31-2016, 01:45 PM
There's an old bug report if you search our bug tracker. If you wanna ping it and say you're available for testing, feel free. Just don't expect any immediate progress.
https://bugs.dolphin-emu.org/issues/5977
Thanks JMC, seems a really old bug report. Even were discussed the bt stacks and bt dongle as possible causes, that many years later were proven wrong.
But, probably doesnt need a new bug tracker ticket. Since wiimote speaker lags more and more as many sounds are sent, I wonder if there is something wrong with the bitrate of the audio sent, I read wiimote audio capabilities has 2 different codecs or bitrates. |
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