I have 5 non-TR Wiimotes. Got on my level. 2, 1, 4, 3 are all lower numbers than 5.
Hey, Listen! Your Wiimote can speak now!
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Lol. Then I guess you are missing gummy bear wiimote sounds too.
Truth is I hate dolphin dev team so much. I was the King of the non tr black market till this fix Hope some progress will be made in the future. I ll be around here to see how it goes Thanks for your time answering questions. 04-07-2016, 10:51 AM
I'm guessing we just need to trick someone into working on it.
Hey other devs, fixing non-TR Wiimote audio will fix RS3 some more. 04-07-2016, 03:32 PM
I read somewhere, from devs, that wiimote code in dolphin is pretty bad and will be re done. Maybe when re done begins, will be a good moment to get into this bugs. Also with speaker buggy data on, disconnects are more frequent, and keeping balance board connected is almost impossible. 05-11-2016, 12:22 PM
Guess still no one is working on this :/
I remember this thread https://forums.dolphin-emu.org/Thread-wi...ally-works when we though speaker sound was bad because Windows, drivers, dongles, and so. and btw, is not a very old thread 05-11-2016, 06:27 PM
Yeah, right now, nobody is working on it. Rewriting ugly code isn't an enjoyable task :/
Thats too bad.
Lets try some facts. TR wiimote was released on 2009-2010. By that date, wii had sold 70 million units. From a total of 100 million sales, 70% are non tr. So wen can guess, 7 out of 10 dolphin users has a non tr wiimote So, a dev could make 70 million wiimotes happy I can see the progress report article "70 million wiimotes now fully compatible with dolphin" 05-13-2016, 05:57 PM
trihy: Sounds like a good plan. Please go ahead and open a PR with fixed non -TR wiimote support. I'm pretty sure it *IS* possible, but I have no clue how, or why it is broken right now at all...
05-13-2016, 10:27 PM
Nope. If there is already a PR, a big part of the work would be already done: Finding the issue of the bad sound.
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