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[Help] Xenoblade chronicles. system specs.
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[Help] Xenoblade chronicles. system specs.
11-28-2012, 03:06 AM (This post was last modified: 11-28-2012, 03:07 AM by Garteal.)
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Garteal Offline
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Quote: Fwiw, the requirements for high anisotropic filtering (AF) are ridiculously low. Any computer from the past six years should handle 16x AF, even with Intel IGPs.
Yeah, AF practically doesn't dent a GPU ever since 200x. I just wanted to stress out that the GPU takes care, and allows you to play with those enhancements.

Quote: Yep, but no GPU is able to handle 9x SSAA, 4x IR and 16x AF.
The 16x AF is nothing special. Having a GPU render 2560x2112 with 9x SSAA is ridiculous anyway.
The GPU is actually rendering it at 10240x8448 and downscaling it to your resolution.
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Messages In This Thread
[Help] Xenoblade chronicles. system specs. - rjpacheco - 11-27-2012, 08:32 PM
RE: [Help] Xenoblade chronicles. system specs. - Garteal - 11-27-2012, 09:30 PM
RE: [Help] Xenoblade chronicles. system specs. - rjpacheco - 11-27-2012, 09:40 PM
RE: [Help] Xenoblade chronicles. system specs. - Garteal - 11-27-2012, 09:46 PM
RE: [Help] Xenoblade chronicles. system specs. - Shonumi - 11-28-2012, 02:08 AM
RE: [Help] Xenoblade chronicles. system specs. - DefenderX - 11-28-2012, 02:11 AM
RE: [Help] Xenoblade chronicles. system specs. - Garteal - 11-28-2012, 03:06 AM
RE: [Help] Xenoblade chronicles. system specs. - cluthz - 11-28-2012, 06:06 PM

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