• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 495 496 497 498 499 ... 1198 Next »

Help With Dolphin 4.0-652 and SSBM
View New Posts | View Today's Posts

Pages (2): « Previous 1 2
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Help With Dolphin 4.0-652 and SSBM
03-23-2015, 07:17 AM
#11
NKF98 Offline
T-Rex
*******
Posts: 1,122
Threads: 7
Joined: Mar 2015
(03-23-2015, 04:41 AM)Doppler12 Wrote: it would also be helpful if we knew what OS(exactly), CPU, and GPU you have.

His profile says that he is running a Core2 Solo, Vista, and probably onboard graphics.

Wait, Vista?? eww...
Arch
Intel Core i7 - 4510U
iHD4400
8GB RAM

Check here first:
wiki.dolphin-emu.org
Find
Reply
03-27-2015, 08:58 AM
#12
Doppler12 Offline
SmashLadder Mod
**
Posts: 8
Threads: 0
Joined: Mar 2015
(03-23-2015, 06:17 AM)KHg8m3r Wrote: You can manually sync the Wii NAND on newer revisions.

By Manually sync you mean regenerate Wii NAND in a build with a portable.txt
and it works for exactly one run, and then you have to regenerate it again?

That sounds super inconvenient and way harder for the average user than just continuing to use 4.0-652
Find
Reply
03-27-2015, 02:12 PM
#13
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
*******
Posts: 5,959
Threads: 4
Joined: Sep 2013
No, I mean one person send the others a copy of their NAND, put it in a folder with the portable.txt, and then go. No need to regenerate each time.
Find
Reply
03-28-2015, 04:17 AM
#14
Doppler12 Offline
SmashLadder Mod
**
Posts: 8
Threads: 0
Joined: Mar 2015
But isn't sharing NAND illegal?
Find
Reply
03-28-2015, 06:12 AM
#15
JosJuice Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,952
Threads: 7
Joined: Oct 2014
(03-28-2015, 04:17 AM)Doppler12 Wrote: But isn't sharing NAND illegal?
That depends on what's in the NAND. If it's just Dolphin's default NAND and maybe a few savefiles, there isn't really any issue. If there's a bunch of IOSes and VC/WiiWare games in there, then it starts being illegal.
Find
Reply
03-28-2015, 08:31 AM
#16
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
*******
Posts: 5,959
Threads: 4
Joined: Sep 2013
By syncing NAND, it means the Wii and Cache folder. As long as those were just generated by Dolphin, then there isn't a problem.

The DC netplay branch didn't sync these so much as it just disabled the Wii folder for the duration of the netplay session, which prevents certain Wii games from working.
Find
Reply
03-28-2015, 09:09 AM
#17
JMC47 Offline
Content Producer
*******
Content Creators (Moderators)
Posts: 6,543
Threads: 29
Joined: Feb 2013
DC-netplay disabled the NAND completely for Dolphin period.
Find
Reply
« Next Oldest | Next Newest »
Pages (2): « Previous 1 2


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode