My Dell Inspiron 1521 laptop have this specs:
AMD Athlon 64 X2 TK-53
RAM 1GB
ATI Radeon X1270
Windows XP 64bits
I have different versions of Dolphin and I only can run it slowly.
I´m trying to play Zelda for GC. When I use OpenGL the emulator stops.
In the 64bits versions of the emulator (SVN_R_2915 and SVN_R_3089) I only can select the OpenGL plugin.
In the 32bits version of the emulator (SVN_R_430_32bits) I run DolphinWx.exe, with OpenGL and the emulator stops.
With the Direct3D9 plugin starts to 60FPS but falls to 3 FPS.
Using the 32bits SVN_R_2390 version and DolphinIL.exe the emulator dies.
Running Dolphin.exe after a lot of plugin warnings, using Direct3D9 the emulator runs starting to 120 FPS but falls to 5 FPS.
Why is recommended OpenGL? How I can use OpenGL and a 64bits version?
Excuse my english!
Muchas gracias, un saludo desde la hermosa Colombia!.
AMD Athlon 64 X2 TK-53
RAM 1GB
ATI Radeon X1270
Windows XP 64bits
I have different versions of Dolphin and I only can run it slowly.
I´m trying to play Zelda for GC. When I use OpenGL the emulator stops.
In the 64bits versions of the emulator (SVN_R_2915 and SVN_R_3089) I only can select the OpenGL plugin.
In the 32bits version of the emulator (SVN_R_430_32bits) I run DolphinWx.exe, with OpenGL and the emulator stops.
With the Direct3D9 plugin starts to 60FPS but falls to 3 FPS.
Using the 32bits SVN_R_2390 version and DolphinIL.exe the emulator dies.
Running Dolphin.exe after a lot of plugin warnings, using Direct3D9 the emulator runs starting to 120 FPS but falls to 5 FPS.
Why is recommended OpenGL? How I can use OpenGL and a 64bits version?
Excuse my english!
Muchas gracias, un saludo desde la hermosa Colombia!.