Hello,i have the well-known problem with white fog at one piece UA.
I tried to fix it with this forum's guides but the problem remains.I guess the fix is not working because i m not using Opengl but Direct3D9.(If i configure backend to opengl,the game ground is completely black.)
Any ways to solve it?
I tried to fix it with this forum's guides but the problem remains.I guess the fix is not working because i m not using Opengl but Direct3D9.(If i configure backend to opengl,the game ground is completely black.)
Any ways to solve it?