• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
« Previous 1 ... 356 357 358 359 360 ... 369 Next »

Help installing Dolphin on a mac
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Help installing Dolphin on a mac
07-23-2009, 02:10 PM
#1
MrPen99
Unregistered
 
Ok, I have a 2.8 GHz Itel Core 2 duo iMac, so I was following this tutorial (the 64 bit one), so I installed xcode, then installed nvidia cgtoolkit, then it got a bit confusing when I was installing libglew. (Because I don't fully understand what he meant by "add "-arch x86_64" as compilateur and linker flags") So I downloaded libglew (the zip one) from sourceforge.net, and opened the Makefile with TextEdit and added "-arch x86_64 " to "CFLAGS = $(OPT) $(WARN) $(INCLUDE) $(CFLAGS.EXTRA)" and "LIB.LDFLAGS = $(LDFLAGS.EXTRA) $(LDFLAGS.GL)" to the end of both. Then I used Terminal to go to the glew folder then typed "make" in to Terminal and it gave me this"/bin/sh: config/config.guess: /bin/sh^M: bad interpreter: No such file or directory
/bin/sh: config/config.guess: /bin/sh^M: bad interpreter: No such file or directory
Makefile:40: *** "Platform '' not supported". Stop."?!?!?! Please help me.

Thanks!
Reply
« Next Oldest | Next Newest »


Messages In This Thread
Help installing Dolphin on a mac - MrPen99 - 07-23-2009, 02:10 PM
RE: Help installing Dolphin on a mac - g-man_emu-gamer - 07-23-2009, 02:23 PM
RE: Help installing Dolphin on a mac - MrPen99 - 07-23-2009, 02:28 PM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 2 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode