• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Hardware v
« Previous 1 ... 105 106 107 108 109 ... 189 Next »

Help finding optimum settings
View New Posts | View Today's Posts

Pages (3): « Previous 1 2 3
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Help finding optimum settings
04-28-2014, 10:29 AM
#21
kinkinkijkin Offline
Human embodiment of the headache caused by a weird issue
****
Posts: 575
Threads: 12
Joined: May 2013
Might be a GPU issue. Make sure your GPU is running at full speed while you play. If you don't know how, I'd recommend either MSI Afterburner, or whatever it is that other good program is that keeps getting named by the other guys who help with this stuff.
in a perfect world we would all be piles of sand with no ability to form coherent bodies of body
Find
Reply
04-28-2014, 11:26 AM
#22
jboy32 Offline
Junior Member
**
Posts: 9
Threads: 1
Joined: Apr 2014
(04-28-2014, 10:29 AM)kinkinkijkin Wrote: Might be a GPU issue. Make sure your GPU is running at full speed while you play. If you don't know how, I'd recommend either MSI Afterburner, or whatever it is that other good program is that keeps getting named by the other guys who help with this stuff.

We're on the right track! I'm getting SSBB & THPS3 running a lot more stable, but they still get random lag spikes (also, unrelated, but with Brawl the C-Stick doesn't do smash attacks even though the game is set to it and detects the stick in use)
Find
Reply
04-28-2014, 08:09 PM
#23
admin89 Offline
Overclocker™ ✓ᵛᵉʳᶦᶠᶦᵉᵈ
*******
Posts: 6,889
Threads: 127
Joined: Nov 2009
Quote:Make sure your GPU is running at full speed while you play. If you don't know how, I'd recommend either MSI Afterburner
Both Nvidia / AMD mobile GPU can do that via Control Panel :
_Nvidia : Nvidia Control Panel
_AMD : Catalyst Control Center
https://forums.dolphin-emu.org/Thread-unofficial-laptop-performance-guide
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
Find
Reply
04-28-2014, 08:22 PM
#24
Zee530 Offline
Above and Beyond
*******
Posts: 1,747
Threads: 12
Joined: Jan 2011
Doesn't adjusting the texture cache to fast awaken idle GPUs too?
......?????
Find
Reply
04-29-2014, 12:50 AM
#25
pauldacheez Offline
hot take: fascism is bad
*******
Posts: 1,527
Threads: 1
Joined: Apr 2012
Adjusting the texture cache shouldn't cause any increase in GPU load as all texture decoding is currently done on CPU (though there are plans to add GPU decoding support, and we used to have OpenCL texture decoding that did wake up idle GPUs, though it inefficiently pushed textures back to the CPU which then pushed them back to the GPU - this inefficiency plus the confusion over the speedup it gave resulted in its removal). And changing it to fast lowers CPU usage, so if it causes an improvement it's because you're CPU-bound.

You can argue that speeding up other things makes the CPU throw work at the GPU a bit faster, thus giving the GPU less time to fall asleep, but I feel that that explanation doesn't really work.
<@skid_au> fishing resort is still broken: http://i.imgur.com/dvPiQKg.png
<@neobrain> dafuq
<+JMC47> no dude, you're just holding the postcard upside down
----------------------------------------
<@Lioncash> pauldachz in charge of shitposting :^)
Website Find
Reply
« Next Oldest | Next Newest »
Pages (3): « Previous 1 2 3


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode