(10-19-2015, 03:00 AM)Kurausukun Wrote: I've asked about this in the past, and for whatever reason, none of the Dolphin developers are keen to implement any other sample rates because "most games only use 32000Hz." In the case of XD and Sunshine, this might actually be true--I don't know what quality the samples used in their sequences are, but I doubt it's that high. But yes, it is a problem that I wish they would address (at least for games with streamed audio). Like a "set sample rate of dumped audio" option.
If it is true, how is posible that the sunshines record has a sample rate of 48000 Hz? and it is a true sample rate, in the image that I posted you will see how the high frequencies go well over 16.000 KHz. Same thing with the incomplete rip of Pokémon XD.