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Help! Dohlpin don't work anymore.
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Help! Dohlpin don't work anymore.
07-01-2013, 01:06 AM
#1
lisses
Unregistered
 
Can anyone help me here.


My pc had a problem and I had to replace the hd, before that dolphin worked without problems, but after that never worked again.

After changing the hd I could only play about 5 minutes before dolphin crash and give me an error in any game( something about be unable to read a certain instrucition, or something like that), also the dolphin did not read some saves and I had to play a few games from the beginig, but now it's not even opening any game, as soon i chose a game and the emulator start it crash and close, and just give me an error message saying it stop working.

I tried download again, even the new versions(I was using 3.0), but I still get the same problem.

Please help!
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07-01-2013, 01:12 AM (This post was last modified: 07-01-2013, 01:15 AM by Scootaloo.)
#2
Scootaloo Offline
I'm liking this idea!
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Posts: 101
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I'm going to guess the issue is not with Dolphin, but that new hard drive of yours.

A few things to try:

-Make sure you have full write access on your new hard drive (check your permissions).
-Run Dolphin as administrator (if you have UAC on / more detailed information on UAC here).
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07-03-2013, 08:17 AM
#3
lisses
Unregistered
 
I have found something, my dolphin woks, but only with Opengl video pluigin, the plugins Direct3D9 and Direct3D11 make dolphin crash as soon it's start.

What could it be??

I´m also get this error

[Image: 0v5g.png]

I used to get this a lot before Direct3D9 and Direct3D11 stoped working, and I´m start to get it now with the Opengl pugin.

can anyone help here??
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07-04-2013, 01:44 PM
#4
rokclimb15 Offline
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What GPU do you have in your system? What driver version for that GPU? You can go to start->run (search programs and files on Win7) and type dxdiag. Post a screenshot of the tool after it runs. Can you follow the instructions in the error message as well (post a copy of ./User/Dump/bad_ps_0000.txt)?
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07-05-2013, 12:27 AM (This post was last modified: 07-05-2013, 12:28 AM by mbc07.)
#5
mbc07 Offline
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Have you reinstalled the DirectX End-User Runtimes and the Visual C++ 2010 Redistributable after replacing your hard drive?
HP ENVY dv6-7300 Notebook PC                 ASRock Z97M OC Formula
CPU: Intel Core i7-3630QM @ 2.4 GHz          Intel Pentium G3258 @ 4.2 GHz (OC)
GPU: NVIDIA GeForce GT 650M @ 2 GB GDDR5     NVIDIA GeForce GT 440 @ 1 GB DDR3
RAM: 16 GB @ DDR3-1600 (2x8 GB)              16 GB @ DDR3-1600 (4x4 GB)
OS:  Windows 10 (Insider Preview)            Windows 10 (version 20H2)
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07-06-2013, 07:49 AM
#6
lisses
Unregistered
 
here de content of the bad_ps_0000.txt:



//Pixel Shader for TEV stages
//4 TEV stages, 2 texgens, XXX IND stages
uniform sampler2D samp0 : register(s0), samp1 : register(s1), samp2 : register(s2), samp3 : register(s3), samp4 : register(s4), samp5 : register(s5), samp6 : register(s6), samp7 : register(s7);


uniform float4 color[4] : register(c0);
uniform float4 k[4] : register(c4);
uniform float4 alphaRef[1] : register(c8);
uniform float4 texdim[8] : register(c9);
uniform float4 czbias[2] : register(c17);
uniform float4 cindscale[2] : register(c19);
uniform float4 cindmtx[6] : register(c21);
uniform float4 cfog[3] : register(c27);
void main(
out float4 ocol0 : COLOR0,
in float4 rawpos : WPOS,
in float4 colors_0 : COLOR0,
in float4 colors_1 : COLOR1,
in float3 uv0 : TEXCOORD0,
in float3 uv1 : TEXCOORD1,
in float4 clipPos : TEXCOORD2 ) {
float4 c0 = color[1], c1 = color[2], c2 = color[3], prev = float4(0.0f, 0.0f, 0.0f, 0.0f), textemp = float4(0.0f, 0.0f, 0.0f, 0.0f), rastemp = float4(0.0f, 0.0f, 0.0f, 0.0f), konsttemp = float4(0.0f, 0.0f, 0.0f, 0.0f);
float3 comp16 = float3(1.0f, 255.0f, 0.0f), comp24 = float3(1.0f, 255.0f, 255.0f*255.0f);
float4 alphabump=float4(0.0f,0.0f,0.0f,0.0f);
float3 tevcoord=float3(0.0f, 0.0f, 0.0f);
float2 wrappedcoord=float2(0.0f,0.0f), tempcoord=float2(0.0f,0.0f);
float4 cc0=float4(0.0f,0.0f,0.0f,0.0f), cc1=float4(0.0f,0.0f,0.0f,0.0f);
float4 cc2=float4(0.0f,0.0f,0.0f,0.0f), cprev=float4(0.0f,0.0f,0.0f,0.0f);
float4 crastemp=float4(0.0f,0.0f,0.0f,0.0f),ckonsttemp=float4(0.0f,0.0f,0.0f,0.0f);


clipPos = float4(rawpos.x, rawpos.y, clipPos.z, clipPos.w);
uv0.xy = uv0.xy * texdim[0].zw;
uv1.xy = uv1.xy * texdim[1].zw;
// TEV stage 0
rastemp = colors_0.rgba;
crastemp = frac(rastemp * (255.0f/256.0f)) * (256.0f/255.0f);
textemp = float4(1.0f, 1.0f, 1.0f, 1.0f);
konsttemp = float4(k[1].rgb, 1.0f);
ckonsttemp = frac(konsttemp * (255.0f/256.0f)) * (256.0f/255.0f);
cc0 = frac(c0 * (255.0f/256.0f)) * (256.0f/255.0f);
// color combine
prev.rgb = saturate((ckonsttemp.rgb)*(crastemp.rgb));
// alpha combine
prev.a = saturate(cc0.a*crastemp.a);


// TEV done
// TEV stage 1
rastemp = colors_1.rgba;
crastemp = frac(rastemp * (255.0f/256.0f)) * (256.0f/255.0f);
textemp = float4(1.0f, 1.0f, 1.0f, 1.0f);
konsttemp = float4(k[0].rgb, 1.0f);
ckonsttemp = frac(konsttemp * (255.0f/256.0f)) * (256.0f/255.0f);
// color combine
prev.rgb = saturate((prev.rgb)+(ckonsttemp.rgb)*(crastemp.rgb));
// alpha combine
prev.a = saturate(prev.a+float4(0.0f, 0.0f, 0.0f, 0.0f).a);


// TEV done
// TEV stage 2
rastemp = colors_0.rgba;
crastemp = frac(rastemp * (255.0f/256.0f)) * (256.0f/255.0f);
tevcoord.xy = uv0.xy;
textemp=tex2D(samp0,tevcoord.xy * texdim[0].xy).rgba;
// color combine
prev.rgb = (prev.rgb)+(textemp.rgb)*(crastemp.rgb);
// alpha combine
prev.a = saturate(prev.a+float4(0.0f, 0.0f, 0.0f, 0.0f).a);


// TEV done
// TEV stage 3
rastemp = colors_0.rgba;
crastemp = frac(rastemp * (255.0f/256.0f)) * (256.0f/255.0f);
tevcoord.xy = uv1.xy;
textemp=tex2D(samp0,tevcoord.xy * texdim[0].xy).rgba;
// color combine
prev.rgb = saturate((prev.rgb)-(textemp.rgb)*(crastemp.rgb));
// alpha combine
prev.a = saturate(prev.a-float4(0.0f, 0.0f, 0.0f, 0.0f).a);


// TEV done
float zCoord = czbias[1].x + (clipPos.z / clipPos.w) * czbias[1].y;
float ze = cfog[1].x / (cfog[1].y - (zCoord / cfog[1].w));
float fog = saturate(ze - cfog[1].z);
prev.rgb = lerp(prev.rgb,cfog[0].rgb,fog);
ocol0 = prev;
}

Does anyone knows what this mean??

and to answer the questions:


rockclimb15: I use directX10.


Jhonn: yes I resintaled everthing
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07-06-2013, 12:36 PM
#7
rokclimb15 Offline
Senior Member
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Posts: 383
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Joined: Jul 2013
Can you post your dxdiag screenshots? I don't want to know what version of DirectX you're running, I want to know more about your graphics card and driver version. dxdiag will show that information.
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07-06-2013, 11:33 PM
#8
lisses
Unregistered
 
Here a screenshot of the dxdiag:

[Image: sgb.png]
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07-07-2013, 02:10 AM
#9
rokclimb15 Offline
Senior Member
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Posts: 383
Threads: 4
Joined: Jul 2013
(07-06-2013, 11:33 PM)lisses Wrote: Here a screenshot of the dxdiag:

[Image: sgb.png]
First thing I notice is that you have a 32 bit operating system. What version of Dolphin are you attempting to run? Also, can you post the "display" tab from dxdiag? That's the one I really wanted to see.
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