• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
« Previous 1 ... 86 87 88 89 90 ... 365 Next »

[Help] Changing in game images
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[Help] Changing in game images
07-22-2016, 02:09 AM
#1
Alpha Mario Offline
Junior Member
**
Posts: 7
Threads: 3
Joined: Jul 2016
i ve been playing paper mario ttyd and i was wondering if it is possible to change some in-game images, i want to change goombellas image(for example) and place luigis images in its place so i can use luigi as a partner. i want to know ifi this is possible and if it is possible, how do i do it. i've been loking for any kind of tutorial about this, but i haven't had any luck.
if this is against the rules just tell me so since i am a new member.
Thanks for your help.
Find
Reply
07-23-2016, 10:11 PM
#2
Craftyawesome Offline
Above and Beyond
*******
Posts: 1,254
Threads: 7
Joined: Mar 2015
You can dump textures, edit, then load them (graphics, advanced) but you probably can't change the shape without flat out modding the game.
Website Find
Reply
07-24-2016, 04:58 AM
#3
Kurausukun Offline
Zeitgenössischer Wurst
*******
Posts: 1,034
Threads: 62
Joined: Mar 2014
I'm not sure if Thousand-Year Door actually uses flattened models or whether they're just sprites. If it's the former, you'd have to research the game's model format and do some clever replacing.
Find
Reply
07-25-2016, 02:38 AM
#4
rayfin
Unregistered
 
can't change the shape without flat out modding the game
Reply
07-28-2016, 08:26 PM
#5
Bighead Offline
Oversized Cranium
*******
Posts: 1,969
Threads: 15
Joined: Aug 2011
Just to clear things up, almost all characters in this game are composed of sprites. It is possible to make a character appear as another character, but there is only so much you could do and it would not be easy. The shape of the textures are not a factor, as all textures are rectangles, and shape is defined by where color meets transparency within that rectangle, if the texture allows transparency at all. Limitations of what can be done can be defined by the size of the character texture, the sample points of the texture (if its a "multi" texture), and how/where the texture appears in-game (or, how they are pieced together). It is not possible to exceed the outer boundaries of the texture without some kind of modification to the game itself, meaning, Goombella can not be much taller/wider than she is now, but there is a tiny bit of wiggle room.

So with that in mind, Goombella for example, would be a poor choice for Luigi because she is so small and does not have a lot of moving parts, that is, unless there is a desire for a mini-Luigi. Assuming Luigi would be created from Koops, the "main" pieces that make up Luigi would have to replace the Koops textures within the boundaries of the sample points of the main texture. This would take a lot of experimenting to get right, because it's not clear where the boundaries actually reside. There is also the feet, arms, mouth, and eyes to consider, along with battle and special animations (koops can be kicked as a shell).

So it is definitely possible to make a character appear as a different character, but it might not be possible to make it perfect. Lining everything up to look correct would take a lot of patience and experimentation.
Donate - Custom Texture Tool - Xenoblade Chronicles HD - New Super Mario Bros. Wii HD - Paper Mario: TTYD HD (Contributor) - Skies of Arcadia HD
Website Find
Reply
07-30-2016, 01:27 AM
#6
Alpha Mario Offline
Junior Member
**
Posts: 7
Threads: 3
Joined: Jul 2016
Wink 
(07-28-2016, 08:26 PM)Bighead Wrote: Just to clear things up, almost all characters in this game are composed of sprites. It is possible to make a character appear as another character, but there is only so much you could do and it would not be easy. The shape of the textures are not a factor, as all textures are rectangles, and shape is defined by where color meets transparency within that rectangle, if the texture allows transparency at all. Limitations of what can be done can be defined by the size of the character texture, the sample points of the texture (if its a "multi" texture), and how/where the texture appears in-game (or, how they are pieced together). It is not possible to exceed the outer boundaries of the texture without some kind of modification to the game itself, meaning, Goombella can not be much taller/wider than she is now, but there is a tiny bit of wiggle room.

So with that in mind, Goombella for example, would be a poor choice for Luigi because she is so small and does not have a lot of moving parts, that is, unless there is a desire for a mini-Luigi. Assuming Luigi would be created from Koops, the "main" pieces that make up Luigi would have to replace the Koops textures within the boundaries of the sample points of the main texture. This would take a lot of experimenting to get right, because it's not clear where the boundaries actually reside. There is also the feet, arms, mouth, and eyes to consider, along with battle and special animations (koops can be kicked as a shell).

So it is definitely possible to make a character appear as a different character, but it might not be possible to make it perfect. Lining everything up to look correct would take a lot of patience and experimentation.

I see. but i still want to give it a shot, but i have no idea where to start, does anyone know of a tutorial o something like that to help me do this? i will try to post any progress i make in this thread.
thanks for everyone help
Find
Reply
07-30-2016, 02:06 AM
#7
leolam Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 1,478
Threads: 5
Joined: Sep 2015
(07-28-2016, 10:15 PM)Dolphin.GC.Wii Wrote: Changing the character's shape and size, as you(Bighead) said goombella couldn't be tall or wide because these is tiny bit of wiggle room.
So, I'm asking if game wll crash because of this.

It won't.
Website Find
Reply
07-30-2016, 09:56 PM
#8
leolam Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 1,478
Threads: 5
Joined: Sep 2015
It probably won't crash, but it will look weird or just like a mess.
Website Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode