ok. so I'm quite new to this dolphin emulator thing. So stick with me if I sound like a noob xD
Anyways, I've tried to run super mario galaxy 2 on Dolphin 2.0. The thing is, at times, (mostly during cut scenes) I get like.... 30% run speed. I have a Asus gaming computer with an i7 720 quad core (each core runs at 1.6gHz but turbo boosts to 2.8 gHz...) with 6 gbs memory and a Nvidia GTS 360m. I think with these specs, super mario galaxy should be running at full speed most of the time. However, it isn't. So am I dead wrong? Is running super mario galaxy 2 at full speed require very high specs?
Also, another minor problem is that when I'm running super mario galaxy 2, around when i finish the mushroom festival (around when mario meets the luma) the game tends to freeze. The freezes don't seem to happen at an exact time, which leads me to believe that my copy of the game isn't damaged or anything. So I'm wondering if it's an incompatibility issue between my graphics card and Dolphin.
Anyways, I've tried to run super mario galaxy 2 on Dolphin 2.0. The thing is, at times, (mostly during cut scenes) I get like.... 30% run speed. I have a Asus gaming computer with an i7 720 quad core (each core runs at 1.6gHz but turbo boosts to 2.8 gHz...) with 6 gbs memory and a Nvidia GTS 360m. I think with these specs, super mario galaxy should be running at full speed most of the time. However, it isn't. So am I dead wrong? Is running super mario galaxy 2 at full speed require very high specs?
Also, another minor problem is that when I'm running super mario galaxy 2, around when i finish the mushroom festival (around when mario meets the luma) the game tends to freeze. The freezes don't seem to happen at an exact time, which leads me to believe that my copy of the game isn't damaged or anything. So I'm wondering if it's an incompatibility issue between my graphics card and Dolphin.