Thanks for all the work on this, text especially looks nice.
I have one problem with the PS3 controller textures - it looks like the X button is assigned to where 'a' would be on the classic controller. Is it assumed that the player switched the controls for those buttons? Maybe Layberneth plays that way, I dunno - I like the default controls
I know the obvious answer is to just rename the textures, which I have done. But there appear to be two textures in the folder (SX4P01_3399a439_8.png and SX4P01_8905c312_9.png) that don't have any equivalents of the other buttons. One is the X button at an angle, and the other is a larger O button texture.
Does anyone know where these are used, or if they're even important?
Edit: The larger circle button is seen at the start of combat in the middle of the screen, and the oblong X button is used to advance dialog. If I were to make replacements for these, would anyone be interested in me posting them here?
Also, is there any texture pack for just the Classic Controller button layout that I may have missed? That might be nice to fall back on.
I have one problem with the PS3 controller textures - it looks like the X button is assigned to where 'a' would be on the classic controller. Is it assumed that the player switched the controls for those buttons? Maybe Layberneth plays that way, I dunno - I like the default controls
I know the obvious answer is to just rename the textures, which I have done. But there appear to be two textures in the folder (SX4P01_3399a439_8.png and SX4P01_8905c312_9.png) that don't have any equivalents of the other buttons. One is the X button at an angle, and the other is a larger O button texture.
Does anyone know where these are used, or if they're even important?
Edit: The larger circle button is seen at the start of combat in the middle of the screen, and the oblong X button is used to advance dialog. If I were to make replacements for these, would anyone be interested in me posting them here?
Also, is there any texture pack for just the Classic Controller button layout that I may have missed? That might be nice to fall back on.