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[HD Texture Project] Xenoblade Chronicles (v5.0U - May 17, 2014)
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[HD Texture Project] Xenoblade Chronicles (v5.0U - May 17, 2014)
11-05-2012, 04:17 PM (This post was last modified: 11-05-2012, 04:21 PM by poweredbykimchi.)
#221
poweredbykimchi Offline
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(11-05-2012, 04:13 PM)EnemyController Wrote: My game ID for the game is SX4P01. Using revision 3.0-793-dirty [xenoblade sound patched].

What do you mean by 'IR'?

Here's what I am seeing: http://imgur.com/aS5jA

I'm comparing the icons to the ones I see on the first page...The sword icons seem to have straight edges and the center button has a thin sword. The blue heart looks a bit different as well...

Unless the v4.1 changed the look of the icons somewhere along the way?

Thanks for replying so quickly!
IR is internal resolution, but nevermind that. You're obviously using 4x according to the picture. And yeah, they were changed along the way. Those screenshots are pretty outdated and don't represent what's been done.

You know, if you want to know if something was retextured or not, just simply uncheck "Load Custom Textures" and if the textures in the game look fuzzy or different, a new texture was made to replace it.
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11-08-2012, 04:29 PM
#222
disraelie Offline
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bug report: the word is incorrect

機≠械

[Image: e7093be9e606d5e360d0a75b7b8ac8140841cadd.png]
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11-08-2012, 05:38 PM
#223
poweredbykimchi Offline
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(11-08-2012, 04:29 PM)disraelie Wrote: bug report: the word is incorrect

機≠械

[image]
I may need to find new fonts for that all together or just redraw them somehow. I did notice the difference, but I don't know any kanji so I couldn't confirm if it was just a font difference or not. Thanks Tongue
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11-10-2012, 04:23 AM
#224
Boxich Offline
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Just wanted to say that you guys are doing amazing work.....the textures are great and really make a big difference when playin.....much appriciated
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11-16-2012, 09:23 AM
#225
Evil Jerk
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(11-08-2012, 05:38 PM)poweredbykimchi Wrote:
(11-08-2012, 04:29 PM)disraelie Wrote: bug report: the word is incorrect

機≠械

[image]
I may need to find new fonts for that all together or just redraw them somehow. I did notice the difference, but I don't know any kanji so I couldn't confirm if it was just a font difference or not. Thanks Tongue
I believe you used the Epson Gyosho font. Free here:
http://www.epson.jp/dl_soft/readme/9296.htm
Sample:
[Image: 2cdwf8l.png]

I don't know of any free fonts much better than that, other than maybe using the bold type version.
There's some decent here, namely "HakusyuGyosyo_kk":
http://www.hakusyu.com/download/kyokan.html
11-16-2012, 09:46 AM (This post was last modified: 11-16-2012, 09:47 AM by admin89.)
#226
admin89 Offline
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機 (ki) = Machine
械 (kai) = Machinery
機械 (kikai) = Machine , mechanism
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11-16-2012, 10:05 AM
#227
Evil Jerk
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(11-04-2012, 05:25 AM)Sarasvati Wrote: All of the straploaders and controllers change when I move them into the folder. It's just some textures won't change.
The NTSC-U/SX4E01 version apparently differs with some filenames beyond just the gameid. I own both a NTSC-U and PAL copy (imported just 2 months before US version was announced). Started playing with the NTSC-U version and HD textures renamed and noticed things like the controller buttons and battle portraits would work fine, but things like the save screen portraits were always the originals. I've since switched to the PAL/SX4E01 version (with 60Hz patch) and have had no problem.
11-18-2012, 05:32 PM (This post was last modified: 11-18-2012, 05:33 PM by vishy92.)
#228
vishy92 Offline
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Hi!

I have a similar kind of problem. I'm using the pal version for the game and some face retextures and hud elements randomly work. For example when you push x and the ingame menu comes up sometimes it doesnt have the hd textures. After warping to a new area they are there. Same with faces. Sharla's face and eyes are really clear while Shulks and Reyns are a mess sometimes.
This problem seems to be not present in the official release just in the lastest svn's.

I have no idea wich revision broke it tough.
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11-18-2012, 05:47 PM
#229
poweredbykimchi Offline
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(11-18-2012, 05:32 PM)vishy92 Wrote: Hi!

I have a similar kind of problem. I'm using the pal version for the game and some face retextures and hud elements randomly work. For example when you push x and the ingame menu comes up sometimes it doesnt have the hd textures. After warping to a new area they are there. Same with faces. Sharla's face and eyes are really clear while Shulks and Reyns are a mess sometimes.
This problem seems to be not present in the official release just in the lastest svn's.

I have no idea wich revision broke it tough.
Yeah. I'm also feeling that these problems are related to the builds. No one reported anything before, so it must be a recent build. r3.0-784 was the fast build that everyone jumped to. Maybe it happened some time around there.
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12-01-2012, 08:22 AM (This post was last modified: 12-01-2012, 08:25 AM by sora1607.)
#230
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I'm also here to report the SX4E01 version not loading all textures.

http://imgur.com/XDOKW

http://imgur.com/ZFC3I

Both links are from the same game. The inside menu shows that a lot of the custom textures are loaded.
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