I like the one with the "cliff borders" a lot more.
EDIT:
Just wanted to give everyone a heads up that Bighead and I are doing a lot of "Behind the scenes" work right now, which is why we've been quiet. I know we got some slightly disappointing news yesterday, but we're still going at it pretty hard. I spent the big chunk of the day merging mine and Bighead's collection, which is now done. He's been pushing out his maps like crazy. We've mostly been communicating through PMs to avoid spamming the thread with information that most people wouldn't even want to know.
We ran into a couple minor issues while merging, mostly organizational related issues, but I believe everything is all sorted out now. I know for a fact that we do not yet have "all" of the repeating textures, if such a thing is even possible. I already ran into a couple while running around Makna for 20 minutes tonight. Chances are, someone might run into a set of IDs over and over again that I've never even seen. Just random luck, really.
Anyway, my major reason for posting this is to let everyone know that this is the absolutely last call for any textures going into 5.0.
The size of the SX4P01 folder with no optional files / mods is 3.31 GB - 86,262 files. Bighead adding maps will change this a bit. I'm able to compress it down to a 130MB DL, but that's just what is getting sent to bighead and does not include anything besides what's going to be the main folder for the pack. So optional files, readmes (so big :p), software, etc. are not included in that number. I don't know how well he'll be able to compress it , but it shouldn't be too bad. So you guys won't have to worry about some 1GB DL or anything. I hope :p.
And just as a warning: loading custom textures in Dolphin with that many files in your load folder causes it to take a second to startup the game sometimes. So, you might have to be patient on startup.
EDIT:
Just wanted to give everyone a heads up that Bighead and I are doing a lot of "Behind the scenes" work right now, which is why we've been quiet. I know we got some slightly disappointing news yesterday, but we're still going at it pretty hard. I spent the big chunk of the day merging mine and Bighead's collection, which is now done. He's been pushing out his maps like crazy. We've mostly been communicating through PMs to avoid spamming the thread with information that most people wouldn't even want to know.
We ran into a couple minor issues while merging, mostly organizational related issues, but I believe everything is all sorted out now. I know for a fact that we do not yet have "all" of the repeating textures, if such a thing is even possible. I already ran into a couple while running around Makna for 20 minutes tonight. Chances are, someone might run into a set of IDs over and over again that I've never even seen. Just random luck, really.
Anyway, my major reason for posting this is to let everyone know that this is the absolutely last call for any textures going into 5.0.
The size of the SX4P01 folder with no optional files / mods is 3.31 GB - 86,262 files. Bighead adding maps will change this a bit. I'm able to compress it down to a 130MB DL, but that's just what is getting sent to bighead and does not include anything besides what's going to be the main folder for the pack. So optional files, readmes (so big :p), software, etc. are not included in that number. I don't know how well he'll be able to compress it , but it shouldn't be too bad. So you guys won't have to worry about some 1GB DL or anything. I hope :p.
And just as a warning: loading custom textures in Dolphin with that many files in your load folder causes it to take a second to startup the game sometimes. So, you might have to be patient on startup.