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[HD Texture Project] Xenoblade Chronicles (v5.0U - May 17, 2014)
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[HD Texture Project] Xenoblade Chronicles (v5.0U - May 17, 2014)
05-06-2014, 04:59 AM (This post was last modified: 05-06-2014, 05:02 AM by narcku.)
#1,211
narcku Offline
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Whoa. Nice Big Grin.
I'll recolor it later so we can use it with [color=red]Blaze[/color]-R. Oh you've recolored them already.
So it's hard coded then...
Maybe that white stick that appears when Monado is swung is hard coded as well.
I looked damn hard for that one and found nothing Undecided
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05-06-2014, 05:02 AM
#1,212
Bighead Offline
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That Egil face texture looks amazing.
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05-06-2014, 05:04 AM (This post was last modified: 05-06-2014, 05:17 AM by frozenwings.)
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Yeah, I spent about an hour or so redumping, recoloring, and doing everything I could for that cutscene.

I figured I'd at least try to get that blue circle so you could make red for your Blaze-R (I'm OCD about colors matching :p).

But those lightning textures are about as good as I could do. There were a couple textures that looked REALLY close to what could be that circle, but none of them worked out.

Anyway, I look forward to your lightning whenever you get it done. I have some temporarily in my load folder that I quickly recolored red (for testing), but I'm sure you can get them closer to matching your other lightning than I can.

(05-06-2014, 05:02 AM)Bighead Wrote: That Egil face texture looks amazing.

Yeah, I can't wait to get to him now to see it in motion.

Edit: My recolors aren't as red as yours. That's why I gave you the originals; perhaps you can get them to match your other lightning better than I could.

Edit again: I didn't want to just toss mine in with yours. I would prefer it if everything in the Narcku's Monado folder was actually done by Narcku :p

Edit again, again: I just found these too, from the field Monado. The smoke effect, and I think one little piece of lightning you may have missed before. (got them both from the "character preview" screen in the party menu). I think the smoke effect is also used for cutscenes. Sorry for so many edits/additions. :/


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05-06-2014, 05:26 AM
#1,214
narcku Offline
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(05-06-2014, 05:02 AM)Bighead Wrote: That Egil face texture looks amazing.

Thanks Smile
I actually had to cheat a bit so that I could test that part.
It was a nightmare skipping through all those Mechons.
And my motivation was like 70% less than usual, since the map is still jaggy Tongue

@frozenwings
I think you should just add yours to pack. Mine doesn't look all that different.
Though on second thought, I'm kinda reluctant to use those now Tongue--
It's just that I'm worried those lightning sparks may be used for something else in other scenes.

Yeah. I noticed about the smoke. I'm personally satisfied with the current color, so it's fine for me.
The one important FX I think is still missing is the smoke/aura effect thing for Monado Buster, I noticed it's still blue.
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05-06-2014, 05:32 AM
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frozenwings Offline
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Well, I'll play with them recolored and let you know if I notice any other red lightning in the game. If I notice anything funny, I won't include them in the update.

If you're still cautious, I'll put them in a separate spot so that way no one comes knocking at your door if it effects other things. I think some people may be weirded out if their monado has red lightning sometimes and blue lightning at other times.

I'm using red smoke right now, looks pretty cool :p. May also include as an optional component in a separate spot from your stuff.

I'm still going to include a recolor of that last "lightning" part from the field monado if you're okay with it. Having red lightning with little bits of blue weirds me out.
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05-06-2014, 05:40 AM
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Sure, no problem.
If you can, please find the smoke for Monado Buster as well Tongue (oh and the white stick too... if it even exists Dodgy )
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05-06-2014, 05:58 AM
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Okay, I'll try seeing if I can dump them as well.
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05-06-2014, 07:00 AM
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And... Central Factory:
http://i.imgur.com/E04v2tA.gif
http://i.imgur.com/QihHMyh.gif
http://i.imgur.com/DNjM3B6.gif
http://i.imgur.com/bXOyaoA.gif

Didn't do a comparison for every floor. I'm mostly happy with it, but the top floor was one of those "This is gonna be easy" things and later turns out to be... well.. not what I expected. The accuracy is far from what my OCD usually allows, but dealing with their wildly inaccurate map, trying to create those shapes around that circular section, and my increasing desire to finish it started to quickly gnaw away at my patience. It's still light years beyond the original in terms of accuracy, but just barely meets what I consider passable. Every floor under that is great though, I'm really happy with those. I also knocked out Mechonis Core (a few days ago actually). No point in comparison shots though, its just a circle and a heart shaped brick.
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05-06-2014, 07:03 AM
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Looks super good to me. Going to go get all of that good stuff right now.
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05-06-2014, 07:13 AM (This post was last modified: 05-06-2014, 07:13 AM by Bighead.)
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(05-06-2014, 07:03 AM)frozenwings Wrote: Looks super good to me. Going to go get all of that good stuff right now.

Thanks. I'll probably revisit it eventually down the line when I get them all done and do my "big cleanup" on the ones that don't have DONE status. I noticed I missed the gradient for the ramp on the top floor, but I already closed it out and put in on the shelf for now and have Agniratha all ready to be started. I do have to actually play through it first though, and there's a few named robots in central factory I have yet to put an end to, so it looks like a game day (Yay!).
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