• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Game Modifications › Custom Texture Projects v
« Previous 1 ... 8 9 10 11 12

[HD Texture Project] Xenoblade Chronicles (v5.0U - May 17, 2014)
View New Posts | View Today's Posts

Pages (168): « Previous 1 ... 9 10 11 12 13 ... 168 Next »
Jump to page 
Thread Closed 
Thread Rating:
  • 12 Vote(s) - 4.5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[HD Texture Project] Xenoblade Chronicles (v5.0U - May 17, 2014)
09-01-2012, 07:40 AM
#101
slmpika Offline
Member
***
Posts: 139
Threads: 1
Joined: Oct 2011
Okay, I finished the batch install file for all you windows users. Download it below.

poweredbykimchi, I want to note that I had two problems when creating the batch file.
1) I couldn't use ñ in pathnames, so I couldn't move files from .\español. You should consider renaming it to espanol.
2) Windows does not have a command-line unzip utility, so I couldn't open Alekzanderk's straploaders using batch commands. I know it's zipped to prevent spoilers, but it might be better to not zip it for the sake of an easier install

Windows - http://www.mediafire.com/?2s95v0xc25srdcl
Linux - http://www.mediafire.com/?41yfb9xfcw2glo5
Find
09-01-2012, 10:26 AM
#102
poweredbykimchi Offline
hi
***
Posts: 205
Threads: 7
Joined: Aug 2011
(09-01-2012, 07:40 AM)slmpika Wrote: Okay, I finished the batch install file for all you windows users. Download it below.

poweredbykimchi, I want to note that I had two problems when creating the batch file.
1) I couldn't use ñ in pathnames, so I couldn't move files from .\español. You should consider renaming it to espanol.
2) Windows does not have a command-line unzip utility, so I couldn't open Alekzanderk's straploaders using batch commands. I know it's zipped to prevent spoilers, but it might be better to not zip it for the sake of an easier install

Windows - http://www.mediafire.com/?2s95v0xc25srdcl
Linux - http://www.mediafire.com/?41yfb9xfcw2glo5

Now that I know how this works, this is quite interesting. It's like an installer. I'll PM you if I have any questions if that's fine with you.

I'll fix those stuff in the next release.
i7-6700k @ 4.4 GHz
AMD R9 390
16 GB DDR4 3200 MHz
Windows 10 x64
Find
09-01-2012, 02:46 PM
#103
tiensinh24
Unregistered
 
I can't download v4.0, when open 2shared.com link I receive this message: " The file link that you requested is not valid. Please contact link publisher or try to make a search."
can someone upload it on other hosting?
09-01-2012, 04:49 PM
#104
poweredbykimchi Offline
hi
***
Posts: 205
Threads: 7
Joined: Aug 2011
For those of you who can't get the link working, I sent you a PM with a new link.
i7-6700k @ 4.4 GHz
AMD R9 390
16 GB DDR4 3200 MHz
Windows 10 x64
Find
09-01-2012, 05:34 PM (This post was last modified: 09-01-2012, 05:35 PM by Alekzanderk.)
#105
Alekzanderk Offline
Junior Member
**
Posts: 30
Threads: 0
Joined: Jun 2012
(09-01-2012, 04:24 AM)etking Wrote: The map crash also happens on Prison Island near the end of the game. Currently downloading / converting 4.0 pack. I'd prefer the packs to be more easy to use "unzip once and forget" versions because converting and choosing the right sub folders currently takes a very long time. I also prefer a single folder structure to not have the same texture twice in different versions and sub folders.

The user pack should only contain one single and preselected version of each texture.

Update: even with 4.0 pack, Dolphin still crashes at the map screen on Prison Island 2. It doesn't crash in Ether Mine anymore but the last two map images of Mechonis Core and Prison Island 2 do not display correctly when being there.



Para mi seria muy facil arreglar ese error, el unico problema es que aun no llego a esa parte del juego por lo k me es imposible extraer la imagen para agregarla al paquete, la unica solucion rapida que se me ocurre es que alguna persona extraiga la imagen con su ID para editarla, no hace falta que sea HD lo unico que se tiene que hacer es poner la misma imagen con resolucion identica a las que ya existen en HD por lo pronto eso arreglaria el error
[Image: banner_01_Cowboy_Bebop-1.png]
Find
09-01-2012, 11:33 PM
#106
slmpika Offline
Member
***
Posts: 139
Threads: 1
Joined: Oct 2011
Is anyone else besides etking having this map crash problem? Etking, can you upload a save file from where it is easy to reproduce the crash? I would like to see if it happens for me as well.
Find
09-02-2012, 10:18 AM
#107
etking Offline
Banned
Posts: 189
Threads: 1
Joined: Feb 2012
(09-01-2012, 11:33 PM)slmpika Wrote: Is anyone else besides etking having this map crash problem? Etking, can you upload a save file from where it is easy to reproduce the crash? I would like to see if it happens for me as well.

https://docs.google.com/file/d/0B-Yp9BvE77tiUWlrWVVqcXdLZnM/edit

USA savegame. The two wrong sized images seem to cause the crash. Load savegame and open map screen. Warp to one of the last two locations shown on the screenshots. Open the map again and navigate to other locations -> crash
Find
09-07-2012, 01:37 AM
#108
dolph_lundgren
Unregistered
 
Thanks for this pack!

The new textures work as instructed, except Xbox controller buttons. I deleted "05 - Other" but moved its "03 - XBOX360 Controller Buttons" to /User/Load/Textures along the rest, but I still only view Wii controller indications in the game. Example of A button filename: SX4P01_3399a439_8

The first post on page 7 of this thread (http://forums.dolphin-emu.org/showthread.php?tid=24608&pid=233003#pid233003) shows someone with the same issue.

Any advice?
09-07-2012, 04:40 AM (This post was last modified: 09-07-2012, 04:47 AM by poweredbykimchi.)
#109
poweredbykimchi Offline
hi
***
Posts: 205
Threads: 7
Joined: Aug 2011
(09-07-2012, 01:37 AM)dolph_lundgren Wrote: Thanks for this pack!

The new textures work as instructed, except Xbox controller buttons. I deleted "05 - Other" but moved its "03 - XBOX360 Controller Buttons" to /User/Load/Textures along the rest, but I still only view Wii controller indications in the game. Example of A button filename: SX4P01_3399a439_8

The first post on page 7 of this thread (http://forums.dolphin-emu.org/showthread.php?tid=24608&pid=233003#pid233003) shows someone with the same issue.

Any advice?
Yes. Dump the icon textures where they aren't working by checking on "Dump Textures" and by checking off "Load Custom Textures" and upload them so one of us can take a look at it.

Someone other than me might have to help out on this since I don't use the xbox controller buttons and have no idea where to set the buttons.
i7-6700k @ 4.4 GHz
AMD R9 390
16 GB DDR4 3200 MHz
Windows 10 x64
Find
09-07-2012, 12:28 PM
#110
dolph_lundgren
Unregistered
 
(09-07-2012, 04:40 AM)poweredbykimchi Wrote: Yes. Dump the icon textures where they aren't working by checking on "Dump Textures" and by checking off "Load Custom Textures" and upload them so one of us can take a look at it.

Someone other than me might have to help out on this since I don't use the xbox controller buttons and have no idea where to set the buttons.

Here's the pack (20MB):
http://dl.dropbox.com/u/4552780/SX4P01_dump.zip

None of the Xbox filenames can be found in that list, which explains the issue. I'll go through the 1500 textures to isolate the ones for Wii controls, then try renaming the Xbox ones accordingly. Hopefully you have a more automated manner Smile

Btw I'm curious why I'm having this issues if the guys who made the button icon pack didn't.
« Next Oldest | Next Newest »
Pages (168): « Previous 1 ... 9 10 11 12 13 ... 168 Next »
Jump to page 
Thread Closed 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode