(03-15-2014, 05:21 PM)esdchan Wrote: Hi there, that you for this wonderful texture, I got to the part where I moved the ID converter to the folder which I changed the name to SX4E01 and ran the converter with all the textures inside it, I typed SX4E01 and I pressed start and nothing happened. Files renamed 0 and need to rename files 0.
Try running it as an administrator and make sure the path your textures is in has your permissions.
If all else fails give this batch script I wrote a go. Copy it to the texture folder and run it.
It is poorly written and will take a couple of minutes to finish, but it should get the job done.
http://www.mediafire.com/download/9voca8...vFinal.zip
If you have a USA disc and want to convert Europe textures (like this pack), just hit enter.
If you have USA textures and want to convert back to Europe, press E and hit enter.
Wait until it says "Finished! Press any key to close this window." before closing it.
Edit: Fixed to have error checking for invalid input and texture region verification so it doesn't create invalid names if the wrong disc region is picked. Code is still an ugly method but should be foolproof I hope.
Also, here's a texture of Bionis Leg map I've been working on in GIMP, proper name "SX4P01_5485a3aa_2.png". I have links to the new and original to compare, I'm open to any criticism. New: http://i.imgur.com/jMokGId.png Original: http://i.imgur.com/XeFL1LN.png
I tried to keep it as accurate as possible, and even improved the accuracy of some places like the cliff with the Nopon. One of the ramps is also way off than in the actual game even on the original map which I still need to fix. There's a few things I want to perfect, but it actually is coming along. So far only the lower level, I haven't even made it to the upper level yet on this playthrough. It's not on the level of some of the textures that have been posted, but before this my only experience with image editting was Mario Paint almost 20 years ago.