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HD settings in Wind Waker
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HD settings in Wind Waker
06-21-2012, 01:59 PM
#1
bfunk3
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Ive been trying to play through zelda wind waker and the menu logo and pre-rendered cutscene are in HD but the actual game is not. Ive put a screenshot here that shows the HD menu but the background is blurry. Please help!! Thanks.


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06-21-2012, 02:08 PM
#2
Shonumi Offline
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Quote:Currently, we have been closing threads that did not follow the rules about creating a proper thread, like not providing PC specs, game name, settings and all of the information that is needed in a thread from a person asking for help.

Be sure next time to provide your Dolphin settings and revision that you used. At any rate, I think this issue is somehow related to the texcache-cleanup merge, or something like that. Your problem seems similar to this thread, in which case, the OP's solution was to revert to a recent-but-not-so-new Dolphin revision (3.0-377). Perhaps the same will help you.
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06-21-2012, 05:25 PM
#3
neobrain Offline
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The problem will be resolved soon in more recent builds as well. the awesome-texcache-cleanups-and-fixes branch will be merged to master soon.
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06-21-2012, 07:26 PM
#4
Garteal Offline
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This is the cause of the games own ini settings.
In the ini setting, the game is set to run the game with EFB Copies to RAM.

Right-click on the game in Dolphin, then hit properties.
In the window that pops up, hit edit config, which you can find at the bottom-left of the window.

In the ini file that opens, at the bottom, you should see these three lines:
Code:
EFBAccessEnable = True
EFBToTextureEnable = False
EFBCopyEnable = True
Erase them, save the file, and see if it worked.

Make sure to set EFB Copies to Texture in Dolphin itself.
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06-21-2012, 10:24 PM
#5
diaze Offline
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From my experience, enabling cache while using 'EFB Copies to RAM' fixes this. I might just be lucky, though.
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06-21-2012, 10:40 PM
#6
neobrain Offline
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That's not a fix, it's a workaround.
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06-22-2012, 01:12 AM
#7
bfunk3
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(06-21-2012, 10:24 PM)diaze Wrote: From my experience, enabling cache while using 'EFB Copies to RAM' fixes this. I might just be lucky, though.

Ok that worked but things in the distance are still a little blurry so I am going to check out the thread Shonumi mentioned
Thanks!
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