This project is discontinued in favour of AI Upscaling.
Visit the new Muramasa UHD Textures thread instead.
![[Image: 1fgrEKR.png]](http://i.imgur.com/1fgrEKR.png)
Description:
A redo for the sprites of the ever-lovely, ever-dangerous Momohime from Muramasa: The Demon Blade. This is an add-on pack for the folks that find the graphics to be somewhat unacceptable past the 1080p resolution, even with Kevlahnota's Texture Pack. I have tried to do a reimagining based on the official art as well as the official figurine to put back the details into the sprites (at 4 times the original resolution).
This is not a standalone pack, I highly advise you to install Kevhlahnota's pack first (NA region // RSFE7U). It also [color=#ff3333]does not have that much difference at 1080p[/color], but you can perhaps cheat a bit by using the Free Look option and bringing the camera a bit zoomed in towards you.
Latest update:[color=#ff3333]8 Oct 2015[/color]
Minor edits to main Momohime sprites (eyes, you can see her actually hold the sword properly on her normal standing animation now), finished the hilts for the 3 starter swords.
What is done:
- Momohime's main spriteset
- Most of the 3 starter blades, except for the broken pieces
What's largely incomplete:
- Different filtering based on Waifu2x+cleanup for various UI, NPCs, enemies and stages
- Momohime cutscene sprites (including non-gattai Momohime)
- Blade crossguard and hilts
To do:
- Lots of texture-seam connection errors to fix
- Cleaner UI elements
- Once the starter blade sprites are finished, porting them to all the other blades should be a matter of cycling their colour palettes.
- Don't quite like her leggings, currently based off the original sprites and official figurine. But in the official art they're portrayed as striped kneesocks. Perhaps will change to that in the future.
- The figurine suggests her the flower pattern on her obi extends to the ribbon on her back as well, so I may have to add in that.
Screenshots:
Spoiler:
Spoiler:
Momohime main sprite - v002 [color=#ff3333]8 Oct 2015[/color]
Momohime addon sprites - v001
Momohime's bladeset - v002 [color=#ff3333]8 Oct 2015[/color]
All the other stuff (mostly unfinished Waifu2x reupscales):
[color=#6699ff]Mod edit: Added mirrors provided by a user.[/color]
(07-06-2016, 09:16 PM)NeverExists Wrote: Here is the link guys https://mega.nz/#!8VwVTLRC!E3r5ougfi9lJr...WcnIXSzsME
(07-13-2016, 04:18 AM)NeverExists Wrote: Updated Link http://www.mediafire.com/download/widktl...RSFE7U.rar
Dead links:
- Download and install Nerrel's version of Kevlahnota's Texture Pack
- Create a new folder (any name that does not start with z) inside RSFE7U and move all files into it.
- Download and extract my packs. If done correctly, you should see two separate folders in RSFE7U like below:
- Enable the Load Custom Textures option in Graphics->Advanced->Utility, and Prefetch Custom Textures if you want to avoid texture-loading lag while playing.
Recommendation:
Momo's sprite is 2048x2048. I guesstimate at least a 1gb VRAM graphics card is required to be able to load such a size. Please do not attempt this on an old notebook computer with integrated graphics, as I will not be responsible for any meltdowns that may occur.
EDIT - I managed to run Dolphin with the textures on my tablet. It's slow, but still loads. So I have no idea what the minimum VRAM is actually lol.