Having trouble with dolphin Mac 10.
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(08-28-2012, 01:29 PM)Shonumi Wrote:(08-27-2012, 05:18 PM)appleson Wrote: Which folder do I compile? whole or source? They both give me errors When I compile it in CMake, I choose the Xcode generator. Then I chose either the source folder or the whole folder. Both of them give errors. These are the errors for the source folder. The main folder would simply not compile: The C compiler identification is GNU 4.2.1 The CXX compiler identification is GNU 4.2.1 Checking whether C compiler has -isysroot Checking whether C compiler has -isysroot - yes Checking whether C compiler supports OSX deployment target flag Checking whether C compiler supports OSX deployment target flag - yes Checking whether CXX compiler has -isysroot Checking whether CXX compiler has -isysroot - yes Checking whether CXX compiler supports OSX deployment target flag Checking whether CXX compiler supports OSX deployment target flag - yes CMake Error at Core/Common/CMakeLists.txt:40 (enable_precompiled_headers): Unknown CMake command "enable_precompiled_headers". CMake Warning (dev) in CMakeLists.txt: No cmake_minimum_required command is present. A line of code such as cmake_minimum_required(VERSION 2.8) should be added at the top of the file. The version specified may be lower if you wish to support older CMake versions for this project. For more information run "cmake --help-policy CMP0000". This warning is for project developers. Use -Wno-dev to suppress it. Configuring incomplete, errors occurred! END REPORT Also, the official and Defender's builds crash when I try playing. 08-28-2012, 06:10 PM
I don't even understand why you're trying to build the game yourself. Oh well...
08-29-2012, 03:48 AM
(08-28-2012, 05:24 PM)DefenderX Wrote: U use OS X 10.8, right? Did u try to update to 10.8.1? Yes, I have 10.8.1 (08-28-2012, 06:10 PM)delroth Wrote: I don't even understand why you're trying to build the game yourself. Oh well... I am trying to build it myself because I am not getting anywhere with the graphics issue. If there is anyway to fix the emulator, please tell me.
I managed to compile it. I still get a crash report. Thread 2 apparently crashed:
Code: Process: Dolphin [23183]
All I know is this is the issue, it changed to thread 3:
Code: Thread 3 Crashed: However, this is the issue when the threads are locked: Code: Thread 2 Crashed: 08-31-2012, 04:25 AM
Yo, there's sites like pastie.org where you can upload those logs and just link to them from here then. Just FYI, because it makes this thread a lot more readable.
08-31-2012, 04:58 AM
More crash dumps are not really going to be useful anyway.
What would be useful is if you could reproduce this crash in a debugger like gdb. That would allow us to get more informations to track the crash cause,
Here is the report from Xcode. To big for the site pastie. Let me know if this was what you wanted:
Code: GLEngine`gleRunVertexSubmitImmediate: |
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