After setting up Dolphin so far everything runs smoothly, however, trying out my first game(F-Zero GX for gamecube) I am already encountering a problem here and no amount of settings I alter fixes it, nor did any google research give me anything usefull either.
The problem is: Glitches that also affect the sound, the entire picture and sound glitches at random, even when I am only in the menu and nothing happens much. But here it is very low and bearable. Same goes for single races.
However, as soon as I engage in multi races against computers there is quite massive and annoying glitching going on. It´s more worse on some tracks then on others for some reason, and those do not appear to be graphically the most advanced or performance consuming tracks either.
I experimented with pretty much everything, did a google search and tried some tricks, nothing really helps. What I noticed so far:
Altering the frame rate from 0 up to 9 reduces the glitches a bit, but they still persist.
Enabling XFB also seems to help a bit but again no mircale cure.
Medium LLE seems to work best, anything else produces extreme and massive glitch lag. Same for audiobackend. No output results in massive lag, X2E seems to work best, OpenGL works good as well but seems to work not as good as X2E. Changing the CPU emulator engine to anything else the JIT also results in massive lag automatically.
Paradoxically enough deactivating anti-alliasing doesn´t work, but SSAA anti-aliasing results in massive lags. Changing the resolution has no effect at all. Changing internal resolution can also lead to more massive and extreme glitches. Auto as well as 3x Native work best, standard native results in massive glitches again. In case of backend Direct3D11 works best, OpenGL works very good but seems again to have a bit more glitches, software renderer results in massive glitching.
Also given my computer specs it is appears to be clear that this is not a performance problem, but a problem of some other nature. Also if it were so reducing resolution, aliasing and other performance consuming options would make it better, but alas, it doesn´t. In fact using 2x MSAA seems to work best. I also tried myself through pretty much all various settings.
Putting up a BIOS and having that unchecked(of course) also didn´t make any change either.
I am at the end of my wisdom here... Playing is unbearable at this rate and it ruins any fun. Does anyone have any ideas or helpfull tips for me that I could try?
The problem is: Glitches that also affect the sound, the entire picture and sound glitches at random, even when I am only in the menu and nothing happens much. But here it is very low and bearable. Same goes for single races.
However, as soon as I engage in multi races against computers there is quite massive and annoying glitching going on. It´s more worse on some tracks then on others for some reason, and those do not appear to be graphically the most advanced or performance consuming tracks either.
I experimented with pretty much everything, did a google search and tried some tricks, nothing really helps. What I noticed so far:
Altering the frame rate from 0 up to 9 reduces the glitches a bit, but they still persist.
Enabling XFB also seems to help a bit but again no mircale cure.
Medium LLE seems to work best, anything else produces extreme and massive glitch lag. Same for audiobackend. No output results in massive lag, X2E seems to work best, OpenGL works good as well but seems to work not as good as X2E. Changing the CPU emulator engine to anything else the JIT also results in massive lag automatically.
Paradoxically enough deactivating anti-alliasing doesn´t work, but SSAA anti-aliasing results in massive lags. Changing the resolution has no effect at all. Changing internal resolution can also lead to more massive and extreme glitches. Auto as well as 3x Native work best, standard native results in massive glitches again. In case of backend Direct3D11 works best, OpenGL works very good but seems again to have a bit more glitches, software renderer results in massive glitching.
Also given my computer specs it is appears to be clear that this is not a performance problem, but a problem of some other nature. Also if it were so reducing resolution, aliasing and other performance consuming options would make it better, but alas, it doesn´t. In fact using 2x MSAA seems to work best. I also tried myself through pretty much all various settings.
Putting up a BIOS and having that unchecked(of course) also didn´t make any change either.
I am at the end of my wisdom here... Playing is unbearable at this rate and it ruins any fun. Does anyone have any ideas or helpfull tips for me that I could try?