(06-14-2014, 03:22 AM)JMC47 Wrote: Every Wii games works on HLE audio as well as LLE audio to my knowledge EXCEPT, Super Mario Galaxy 1/2, A few GameCube Ports (Pikmin for instance) and probably one or two others I'm missing. Skyward Sword uses AX-HLE and works fine in HLE.
OpenGL and D3D11 are both evenly matched now, and future improvements will probably tilt the advantage toward D3D. Try both backends in games definitely.
Ah, ok thanks for the answer, although does HLE not crackle in 1st party games now? Or just, its not a garbled mess, I'm just trying to get 60fps so there is no sound stuttering. (I'm mainly talking about AC:LGTTC)
