Okay I'm having huge frame drops at night I am at 30-60 fps during the day but it goes all the way down to 5-8 fps at night. I was wondering if anyone else has had a problem like this but I would also like to note I have tried disabling things like the fog and the lighting but to no success. Would appreciate any advice on how to sort fps settings as at the moment they are at the default ones given.
Harvest Moon Frame Drops at Night
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03-21-2012, 11:58 PM
I'm having the same problem and would like to know if there is any way to fix this.
03-27-2012, 08:17 AM
(This post was last modified: 03-27-2012, 08:42 AM by Blackclaws.)
If you mean HM:WL and HM:AWL then I got the exact same problem as soon as the lights in the houses turn on.
By playing around with the graphic settings I found out that disabling Fast Mipmaps in the graphic settings somewhat alleviated the problem bumping framerate up to atleast 10-12 when it was at 1 FPS before At least on DX11 this worked... Just tried it on OpenGL and nothing changed but OpenGL has less FPS all over but still higher than DX11 at night with those Fast Mipmaps 03-27-2012, 10:13 PM
I have this issue in the 3.0-493 [zcomploc-support] version and 3.0-547 version
However with Direct3D 9 the Fast Mipmaps setting doesn't seem to do anything at least in the 3.0-547 version |
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