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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Harvest moon Animal Parade Not starting up the day after it worked.
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Harvest moon Animal Parade Not starting up the day after it worked.
11-07-2015, 02:18 AM
#5
Fhufuu Offline
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Posts: 15
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Joined: Jan 2015
(11-07-2015, 12:01 AM)Neui Wrote:
(11-06-2015, 04:16 AM)Fhufuu Wrote: Apparently, The Audio Slider in Advanced has a predominent factor on how fast the games run. It was set at 0% and literally didn't let the game progress whatsoever. Sooooo.... yeaaaaaaaaa..... that was Annoying Fun x .x;

That isn't the Audio Slider, that is the CPU Overclock-Setting (the emulated CPU, not your real one). Generally, disable it (untick the checkbox). It was introduced for testing and trying to get more FPS in Variable FPS-Games (eg a Spyro game) or to get 60 FPS (with combination of AR codes that really unlocks it, the overclock makes so that it won't really lag)

Right, It isn't an audio slider.. but.. it still is in the audio section.
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Messages In This Thread
Harvest moon Animal Parade Not starting up the day after it worked. - Fhufuu - 11-06-2015, 02:49 AM
RE: Harvest moon Animal Parade Not starting up the day after it worked. - KHg8m3r - 11-06-2015, 04:13 AM
RE: Harvest moon Animal Parade Not starting up the day after it worked. - Fhufuu - 11-06-2015, 04:16 AM
RE: Harvest moon Animal Parade Not starting up the day after it worked. - Neui - 11-07-2015, 12:01 AM
RE: Harvest moon Animal Parade Not starting up the day after it worked. - Fhufuu - 11-07-2015, 02:18 AM
RE: Harvest moon Animal Parade Not starting up the day after it worked. - JosJuice - 11-07-2015, 02:34 AM
RE: Harvest moon Animal Parade Not starting up the day after it worked. - Fhufuu - 11-07-2015, 02:36 AM

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