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Harvest Moon: Animal Parade
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Harvest Moon: Animal Parade
04-09-2012, 01:26 AM
#6
guppo_26
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(04-08-2012, 05:41 PM)DefenderX Wrote: Set the backend to Direct3D9 and check OpenMP Texture Decoder. Besides, you can try Skip EFB Access from CPU.

The rest looks fine to me.

Thanks a lot! It's now at least running at a steady 20fps, which feels playable enough in the game. Though, I'd still like it to be 30fps, but I'm afraid that my PC just won't do. Never thought emulators were this taxing, considering I can play the newest PC games at max without problem =P.

(04-08-2012, 05:45 PM)admin89 Wrote: Your CPU won't cut it . Athlon and Phenom ain't good at overclocking compare to Intel
If you overclock it to 3.5ghz , you might get 75% at best

My CPU is already slightly OC'd I think. With my stock cooler I don't think I can push it any further. Time to save up and get a PhenomII X4 with an aftermarket cooler I guess Tongue
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Messages In This Thread
Harvest Moon: Animal Parade - guppo_26 - 04-08-2012, 03:26 AM
RE: Harvest Moon: Animal Parade - DefenderX - 04-08-2012, 03:28 AM
RE: Harvest Moon: Animal Parade - guppo_26 - 04-08-2012, 02:31 PM
RE: Harvest Moon: Animal Parade - DefenderX - 04-08-2012, 05:41 PM
RE: Harvest Moon: Animal Parade - admin89 - 04-08-2012, 05:45 PM
RE: Harvest Moon: Animal Parade - guppo_26 - 04-09-2012, 01:26 AM
RE: Harvest Moon: Animal Parade - DefenderX - 04-09-2012, 01:30 AM

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