Hi you guys,
Yesterday I tried to record some footage from Dolphin with DxTory. But if you use the OpenGL backend, which is the most accurate one atm I think, you will get a hard performance-drop. The higher the internal resolution the greater the p-d. I also tried out the latest version of the Ishiiruka-Dolphin with DX9 backend and it works totally fine with full speed ..
(I'm playing at a Full-HD TV with 3x Internal Resolution / but recording @ 720p60)
I tried to get some support from the Excode forums but I haven't received any answer yet and I doubt I ever will ..
There are some recording-options you can check and the option "Disable Delay Processing" gives a slight performance-boost while recording.
The explanation of this option says: "Processing is performed before Present. For avoiding the bug of a video driver. Recommended for Multi-GPU envirnment."
Yesterday I tried to record some footage from Dolphin with DxTory. But if you use the OpenGL backend, which is the most accurate one atm I think, you will get a hard performance-drop. The higher the internal resolution the greater the p-d. I also tried out the latest version of the Ishiiruka-Dolphin with DX9 backend and it works totally fine with full speed ..
(I'm playing at a Full-HD TV with 3x Internal Resolution / but recording @ 720p60)
I tried to get some support from the Excode forums but I haven't received any answer yet and I doubt I ever will ..
There are some recording-options you can check and the option "Disable Delay Processing" gives a slight performance-boost while recording.
The explanation of this option says: "Processing is performed before Present. For avoiding the bug of a video driver. Recommended for Multi-GPU envirnment."